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Win32
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2ef50fe6ee
VS2015 available as external code editor
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hace 10 años |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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hace 10 años |
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BsBuiltinEditorResources.cpp
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4e19a3d470
Added another pass to handle rendering so the resulting texture can be used for transparent GUI
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hace 10 años |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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hace 10 años |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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hace 10 años |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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hace 10 años |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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hace 10 años |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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hace 10 años |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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hace 10 años |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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hace 10 años |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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hace 10 años |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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hace 10 años |
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BsDockManager.cpp
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260f25eb34
Dock overlay properly renders once again
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hace 10 años |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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hace 10 años |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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hace 10 años |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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hace 10 años |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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hace 10 años |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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hace 10 años |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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hace 10 años |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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hace 10 años |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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hace 10 años |
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BsEditorWidget.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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hace 10 años |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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hace 10 años |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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hace 11 años |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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hace 10 años |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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hace 10 años |
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BsEditorWindowBase.cpp
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e60129bba4
When opening windows don't activate them (helps when app is in background and progress bar opens)
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hace 10 años |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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hace 10 años |
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BsGUIColor.cpp
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d8241a1166
Improved performance by simpler and faster GUI element material management
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hace 10 años |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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hace 10 años |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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hace 10 años |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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hace 10 años |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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hace 10 años |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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hace 10 años |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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hace 10 años |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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hace 10 años |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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hace 10 años |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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hace 10 años |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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hace 10 años |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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hace 10 años |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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hace 10 años |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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hace 10 años |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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hace 10 años |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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hace 10 años |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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hace 10 años |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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hace 10 años |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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hace 10 años |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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hace 10 años |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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hace 10 años |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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hace 10 años |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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hace 10 años |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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hace 10 años |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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hace 10 años |
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BsGizmoManager.cpp
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e81f552e28
Added gizmos for the Light component
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hace 10 años |
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BsHandleDrawManager.cpp
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4e19a3d470
Added another pass to handle rendering so the resulting texture can be used for transparent GUI
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hace 10 años |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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hace 10 años |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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hace 10 años |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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hace 10 años |
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BsHandleSliderLine.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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hace 10 años |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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hace 10 años |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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hace 10 años |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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hace 10 años |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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hace 10 años |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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hace 10 años |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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hace 10 años |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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hace 10 años |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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hace 10 años |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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hace 10 años |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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hace 11 años |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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hace 11 años |
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BsSceneGrid.cpp
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e78cf10282
Scene grid now renders behind the handles
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hace 10 años |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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hace 10 años |
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BsSelection.cpp
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bae75227c1
Project library:
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hace 10 años |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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hace 10 años |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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hace 10 años |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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hace 10 años |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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hace 10 años |