BearishSun d70d5aa4cf Added negative handles to scene axes handle há 10 anos atrás
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GUI 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras há 10 anos atrás
Math c580127a4b Scene axes handle WIP há 10 anos atrás
Properties e51cbce52c Started work on scripting há 12 anos atrás
AsyncOp.cs 4df779fdd5 Documentation há 10 anos atrás
Bounds.cs 7466dd0d2f Documentation há 10 anos atrás
Builtin.cs d8d5034b30 Added a way to add basic 3D primitives to the scene há 10 anos atrás
Camera.cs ccbe3fdbb0 More work scene axis handle GUI há 10 anos atrás
Color.cs d70d5aa4cf Added negative handles to scene axes handle há 10 anos atrás
Component.cs 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh há 10 anos atrás
ContextMenu.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás
Cursor.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás
Debug.cs dd61a6d788 Update status bar when debug log contents are removed há 10 anos atrás
DirectoryEx.cs 7466dd0d2f Documentation há 10 anos atrás
DontSerializeField.cs df620543a7 Documentation há 10 anos atrás
FileEx.cs df620543a7 Documentation há 10 anos atrás
Font.cs bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
GameObject.cs df620543a7 Documentation há 10 anos atrás
HideInInspector.cs df620543a7 Documentation há 10 anos atrás
Input.cs 4df779fdd5 Documentation há 10 anos atrás
InputConfiguration.cs 0ddc6c09b5 Working on new UI há 10 anos atrás
Layers.cs e99b926919 Added multi-select list boxes (untested) há 10 anos atrás
Light.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField há 10 anos atrás
LocString.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector há 10 anos atrás
MBansheeEngine.csproj 761e9e8511 Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture há 10 anos atrás
ManagedResource.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload há 10 anos atrás
Material.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás
Mesh.cs 0ddc6c09b5 Working on new UI há 10 anos atrás
MeshData.cs 0ddc6c09b5 Working on new UI há 10 anos atrás
MissingComponent.cs 0ddc6c09b5 Working on new UI há 10 anos atrás
NativeCamera.cs f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit há 10 anos atrás
NativeLight.cs fdb3896efc Fixed crash that occurred when deleting a light from the scene há 10 anos atrás
NativeRenderable.cs e4192cbdca Renderable inspector will now properly update renderable material há 10 anos atrás
PathEx.cs 1f31bf9385 Documentation há 10 anos atrás
PixelData.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás
PixelUtility.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás
PlainText.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload há 10 anos atrás
Prefab.cs 1f31bf9385 Documentation há 10 anos atrás
ProfilerOverlay.cs 22028f04e4 Clear prefab diffs when saving prefabs for build há 10 anos atrás
ProfilerOverlayInternal.cs 1f31bf9385 Documentation há 10 anos atrás
Program.cs 1f31bf9385 Documentation há 10 anos atrás
Range.cs 5efdd7772b Added Camera inspector há 10 anos atrás
RenderTarget.cs 1f31bf9385 Documentation há 10 anos atrás
RenderTexture.cs 9c07b1508e Documentation há 10 anos atrás
RenderTexture2D.cs 9c07b1508e Documentation há 10 anos atrás
Renderable.cs 05adde1dae Fixed bound calculations for renderables with no meshes há 10 anos atrás
Resource.cs c62e06ed74 Refactored how resources are unloaded to allow more fine grained control há 10 anos atrás
ResourceRef.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful há 10 anos atrás
Resources.cs c62e06ed74 Refactored how resources are unloaded to allow more fine grained control há 10 anos atrás
RunInEditor.cs 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always há 10 anos atrás
Scene.cs a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename há 10 anos atrás
SceneObject.cs dab2b32982 Scene view frame object functionality há 10 anos atrás
ScriptCode.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload há 10 anos atrás
ScriptObject.cs d4f4151761 Documentation há 10 anos atrás
SerializableArray.cs eb3529b6ba Added InspectableDictionary (not tested) há 10 anos atrás
SerializableDictionary.cs eb3529b6ba Added InspectableDictionary (not tested) há 10 anos atrás
SerializableField.cs 29ddb80a56 Added ability to register custom inspectors for managed types há 10 anos atrás
SerializableList.cs eb3529b6ba Added InspectableDictionary (not tested) há 10 anos atrás
SerializableObject.cs 5efdd7772b Added Camera inspector há 10 anos atrás
SerializableProperty.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor há 10 anos atrás
SerializableUtility.cs eb3529b6ba Added InspectableDictionary (not tested) há 10 anos atrás
SerializeField.cs 91148fd66b Documentation há 10 anos atrás
SerializeObject.cs 91148fd66b Documentation há 10 anos atrás
Shader.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector há 10 anos atrás
ShaderInclude.cs d3b00942e8 In-editor compilation há 10 anos atrás
ShortcutKey.cs 91148fd66b Documentation há 10 anos atrás
Sphere.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField há 10 anos atrás
SpriteTexture.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás
StringTable.cs bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
StringTables.cs ee3552b8d8 More work on GUI dictionary fields há 10 anos atrás
Texture.cs 4df779fdd5 Documentation há 10 anos atrás
Texture2D.cs 4df779fdd5 Documentation há 10 anos atrás
Texture3D.cs 4df779fdd5 Documentation há 10 anos atrás
TextureCube.cs 4df779fdd5 Documentation há 10 anos atrás
Time.cs e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API há 10 anos atrás
VirtualInput.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls há 10 anos atrás