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NativeLight.cs 5.2 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Runtime.CompilerServices;
  5. using System.Text;
  6. namespace BansheeEngine
  7. {
  8. /// <summary>
  9. /// Light type that determines how is light information parsed by the renderer and other systems.
  10. /// </summary>
  11. public enum LightType // Note: Must match C++ enum LightType
  12. {
  13. Directional, Point, Spot
  14. }
  15. /// <summary>
  16. /// Wrapper around the native Light class.
  17. /// <see cref="Light"/>
  18. /// </summary>
  19. internal class NativeLight : ScriptObject
  20. {
  21. internal LightType Type
  22. {
  23. get { return Internal_GetType(mCachedPtr); }
  24. set { Internal_SetType(mCachedPtr, value); }
  25. }
  26. internal Color Color
  27. {
  28. get
  29. {
  30. Color color;
  31. Internal_GetColor(mCachedPtr, out color);
  32. return color;
  33. }
  34. set { Internal_SetColor(mCachedPtr, value); }
  35. }
  36. internal float Range
  37. {
  38. get { return Internal_GetRange(mCachedPtr); }
  39. set { Internal_SetRange(mCachedPtr, value); }
  40. }
  41. internal float Intensity
  42. {
  43. get { return Internal_GetIntensity(mCachedPtr); }
  44. set { Internal_SetIntensity(mCachedPtr, value); }
  45. }
  46. internal Degree SpotAngle
  47. {
  48. get { return Internal_GetSpotAngle(mCachedPtr); }
  49. set { Internal_SetSpotAngle(mCachedPtr, value.Degrees); }
  50. }
  51. internal Degree SpotFalloffAngle
  52. {
  53. get { return Internal_GetSpotFalloffAngle(mCachedPtr); }
  54. set { Internal_SetSpotFalloffAngle(mCachedPtr, value.Degrees); }
  55. }
  56. internal bool CastsShadow
  57. {
  58. get { return Internal_GetCastsShadow(mCachedPtr); }
  59. set { Internal_SetCastsShadow(mCachedPtr, value); }
  60. }
  61. internal Sphere Bounds
  62. {
  63. get
  64. {
  65. Sphere bounds;
  66. Internal_GetBounds(mCachedPtr, out bounds);
  67. return bounds;
  68. }
  69. }
  70. internal NativeLight(SceneObject sceneObject)
  71. {
  72. IntPtr sceneObjPtr = IntPtr.Zero;
  73. if (sceneObject != null)
  74. sceneObjPtr = sceneObject.GetCachedPtr();
  75. Internal_Create(this, sceneObjPtr);
  76. }
  77. internal void UpdateTransform(SceneObject parentSO)
  78. {
  79. if (parentSO != null)
  80. Internal_UpdateTransform(mCachedPtr, parentSO.GetCachedPtr());
  81. }
  82. internal void OnDestroy()
  83. {
  84. Internal_OnDestroy(mCachedPtr);
  85. }
  86. [MethodImpl(MethodImplOptions.InternalCall)]
  87. private static extern void Internal_Create(NativeLight instance, IntPtr parentSO);
  88. [MethodImpl(MethodImplOptions.InternalCall)]
  89. private static extern LightType Internal_GetType(IntPtr instance);
  90. [MethodImpl(MethodImplOptions.InternalCall)]
  91. private static extern void Internal_SetType(IntPtr instance, LightType value);
  92. [MethodImpl(MethodImplOptions.InternalCall)]
  93. private static extern float Internal_GetRange(IntPtr instance);
  94. [MethodImpl(MethodImplOptions.InternalCall)]
  95. private static extern void Internal_SetRange(IntPtr instance, float value);
  96. [MethodImpl(MethodImplOptions.InternalCall)]
  97. private static extern float Internal_GetIntensity(IntPtr instance);
  98. [MethodImpl(MethodImplOptions.InternalCall)]
  99. private static extern void Internal_SetIntensity(IntPtr instance, float value);
  100. [MethodImpl(MethodImplOptions.InternalCall)]
  101. private static extern void Internal_GetColor(IntPtr instance, out Color color);
  102. [MethodImpl(MethodImplOptions.InternalCall)]
  103. private static extern void Internal_SetColor(IntPtr instance, Color value);
  104. [MethodImpl(MethodImplOptions.InternalCall)]
  105. private static extern bool Internal_GetCastsShadow(IntPtr instance);
  106. [MethodImpl(MethodImplOptions.InternalCall)]
  107. private static extern void Internal_SetCastsShadow(IntPtr instance, bool value);
  108. [MethodImpl(MethodImplOptions.InternalCall)]
  109. private static extern float Internal_GetSpotAngle(IntPtr instance);
  110. [MethodImpl(MethodImplOptions.InternalCall)]
  111. private static extern void Internal_SetSpotAngle(IntPtr instance, float value);
  112. [MethodImpl(MethodImplOptions.InternalCall)]
  113. private static extern float Internal_GetSpotFalloffAngle(IntPtr instance);
  114. [MethodImpl(MethodImplOptions.InternalCall)]
  115. private static extern void Internal_SetSpotFalloffAngle(IntPtr instance, float value);
  116. [MethodImpl(MethodImplOptions.InternalCall)]
  117. private static extern void Internal_GetBounds(IntPtr instance, out Sphere bounds);
  118. [MethodImpl(MethodImplOptions.InternalCall)]
  119. private static extern void Internal_UpdateTransform(IntPtr instance, IntPtr parentSO);
  120. [MethodImpl(MethodImplOptions.InternalCall)]
  121. private static extern void Internal_OnDestroy(IntPtr thisPtr);
  122. }
  123. }