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BansheeEngine
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daadca5313
|
12 yıl önce |
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BansheeForwardRenderer
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1b18f9ddd3
Renamed DeferredRenderContext to CoreThreadAccessor
|
12 yıl önce |
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BansheeOctreeSM
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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12 yıl önce |
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CamelotClient
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adf169b718
New one-line input caret system working
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12 yıl önce |
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CamelotCore
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d68636c4da
Fixing caret/selection so it work with word wrap properly
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12 yıl önce |
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CamelotD3D11RenderSystem
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63b75b834b
Move/resize work adequately
|
12 yıl önce |
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CamelotD3D9Renderer
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63b75b834b
Move/resize work adequately
|
12 yıl önce |
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CamelotEditor
|
d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
|
12 yıl önce |
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CamelotFBXImporter
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8c982e0422
Moved the core thread outside of the render system
|
12 yıl önce |
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CamelotFontImporter
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1b18f9ddd3
Renamed DeferredRenderContext to CoreThreadAccessor
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12 yıl önce |
|
CamelotFreeImgImporter
|
1b18f9ddd3
Renamed DeferredRenderContext to CoreThreadAccessor
|
12 yıl önce |
|
CamelotGLRenderer
|
63b75b834b
Move/resize work adequately
|
12 yıl önce |
|
CamelotOISInput
|
0f201050b2
Better handling of focus changed events
|
12 yıl önce |
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CamelotUtility
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9bd30df1a8
Moved sprite offset/clip rect to fillBuffer
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12 yıl önce |
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BansheeEngine.sln
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3856bcb79d
Refactored D3D9 RenderWindow a bit
|
12 yıl önce |
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CSharpWrap.txt
|
3856bcb79d
Refactored D3D9 RenderWindow a bit
|
12 yıl önce |
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Dependencies.txt
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1c48c8a736
Hooked up custom OIS
|
12 yıl önce |
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Notes.txt
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da1e117f66
Completely refactored input so text/mouse/axis handling is more intuitive
|
12 yıl önce |
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TODO.txt
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8a1783131f
Added a common class for input caret and input selection
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12 yıl önce |
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TODODoc.txt
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3856bcb79d
Refactored D3D9 RenderWindow a bit
|
12 yıl önce |
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TODOEditor.txt
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a02ad7f0b8
Editor checkin before I start work on Camelot2D/GUI
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12 yıl önce |
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TODO_2D_GUI.txt
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a02ad7f0b8
Editor checkin before I start work on Camelot2D/GUI
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12 yıl önce |