Marko Pintera dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
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GL 1e81bf9e05 13 years ago
GLX 1e81bf9e05 13 years ago
OSX 1e81bf9e05 13 years ago
gtk 1e81bf9e05 13 years ago
CmGLContext.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago
CmGLDepthStencilBuffer.h e43692cee0 Ability to specify depth stencil buffer format 13 years ago
CmGLFrameBufferObject.h 9ebcf2cb30 Added GLRenderTexture 13 years ago
CmGLGpuParamBlock.h 6d8e1b9520 Uniform buffer actually work 13 years ago
CmGLGpuProgramManager.h 655f82b5a4 Removing unused stuff from GpuPrograms 13 years ago
CmGLHardwareBufferManager.h dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
CmGLHardwareIndexBuffer.h dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
CmGLHardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago
CmGLHardwarePixelBuffer.h dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
CmGLHardwareVertexBuffer.h dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
CmGLMultiRenderTexture.h 978cea27c4 Finished up adding MultiRenderTextures 13 years ago
CmGLPixelFormat.h e43692cee0 Ability to specify depth stencil buffer format 13 years ago
CmGLPrerequisites.h e53164ef4c New GL parameter system actually works! 13 years ago
CmGLRenderSystem.h 6d8e1b9520 Uniform buffer actually work 13 years ago
CmGLRenderSystemFactory.h e94ca6b9d6 RenderSystem is now a module 13 years ago
CmGLRenderTexture.h 978cea27c4 Finished up adding MultiRenderTextures 13 years ago
CmGLRenderWindowManager.h afc811967c Modified window creation parameters so they're more intuitive 13 years ago
CmGLSLProgramRTTI.h d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 years ago
CmGLSupport.h afc811967c Modified window creation parameters so they're more intuitive 13 years ago
CmGLTexture.h dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
CmGLTextureManager.h 978cea27c4 Finished up adding MultiRenderTextures 13 years ago
CmWin32Context.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago
CmWin32GLSupport.h afc811967c Modified window creation parameters so they're more intuitive 13 years ago
CmWin32Prerequisites.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago
CmWin32Window.h afc811967c Modified window creation parameters so they're more intuitive 13 years ago