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GLSL
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6d8e1b9520
Uniform buffer actually work
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13 年之前 |
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GLX
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1e81bf9e05
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13 年之前 |
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OSX
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1e81bf9e05
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13 年之前 |
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SDL
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1e81bf9e05
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13 年之前 |
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gtk
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1e81bf9e05
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13 年之前 |
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win32
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dfb8b81ded
Removed remainining referenced to RenderSystemManager
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13 年之前 |
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CmGLContext.cpp
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 年之前 |
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CmGLDepthStencilBuffer.cpp
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e43692cee0
Ability to specify depth stencil buffer format
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13 年之前 |
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CmGLFrameBufferObject.cpp
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9ebcf2cb30
Added GLRenderTexture
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13 年之前 |
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CmGLGpuParamBlock.cpp
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6d8e1b9520
Uniform buffer actually work
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13 年之前 |
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CmGLGpuProgramManager.cpp
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284bb02672
Removed most of the old parameter system
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13 年之前 |
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CmGLHardwareBufferManager.cpp
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dc14ccc440
Refactored some enums and started work on generic buffers
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13 年之前 |
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CmGLHardwareIndexBuffer.cpp
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dc14ccc440
Refactored some enums and started work on generic buffers
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13 年之前 |
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CmGLHardwareOcclusionQuery.cpp
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a884d33548
Exception ported
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13 年之前 |
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CmGLHardwarePixelBuffer.cpp
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dc14ccc440
Refactored some enums and started work on generic buffers
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13 年之前 |
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CmGLHardwareVertexBuffer.cpp
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dc14ccc440
Refactored some enums and started work on generic buffers
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13 年之前 |
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CmGLMultiRenderTexture.cpp
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978cea27c4
Finished up adding MultiRenderTextures
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13 年之前 |
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CmGLPixelFormat.cpp
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e43692cee0
Ability to specify depth stencil buffer format
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13 年之前 |
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CmGLRenderSystem.cpp
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6d8e1b9520
Uniform buffer actually work
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13 年之前 |
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CmGLRenderSystemFactory.cpp
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e94ca6b9d6
RenderSystem is now a module
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13 年之前 |
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CmGLRenderTexture.cpp
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978cea27c4
Finished up adding MultiRenderTextures
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13 年之前 |
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CmGLRenderWindowManager.cpp
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afc811967c
Modified window creation parameters so they're more intuitive
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13 年之前 |
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CmGLSupport.cpp
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0b7ea14ec7
Removed unused methods from DX9 and GL render system
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13 年之前 |
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CmGLTexture.cpp
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dc14ccc440
Refactored some enums and started work on generic buffers
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13 年之前 |
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CmGLTextureManager.cpp
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978cea27c4
Finished up adding MultiRenderTextures
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13 年之前 |
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CmWin32GLSupport.cpp
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6d8e1b9520
Uniform buffer actually work
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13 年之前 |
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CmWin32Window.cpp
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afc811967c
Modified window creation parameters so they're more intuitive
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13 年之前 |
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glew.cpp
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 年之前 |