BearishSun d58647827b Bugfix: AudioSource component will now properly persist its properties il y a 8 ans
..
BsAnimationClipRTTI.h e605573591 Refactor: Shader variations are now defined directly in BSL files il y a 8 ans
BsAnimationCurveRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsAudioClipImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsAudioClipRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsAudioListenerRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface il y a 8 ans
BsAudioSourceRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface il y a 8 ans
BsBlendStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCAnimationRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCAudioListenerRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface il y a 8 ans
BsCAudioSourceRTTI.h d58647827b Bugfix: AudioSource component will now properly persist its properties il y a 8 ans
BsCBoneRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCBoxColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCCameraRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCCapsuleColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCCharacterControllerRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCD6JointRTTI.h f1062acc40 WIP: Script bindings il y a 8 ans
BsCDistanceJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCFixedJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCHingeJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCLightProbeVolumeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCLightRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCMeshColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCPlaneColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCReflectionProbeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCRenderableRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCRigidbodyRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCSkyboxRTTI.h 266484ff97 WIP: Linux port il y a 8 ans
BsCSliderJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCSphereColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCSphericalJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsCameraRTTI.h 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view il y a 8 ans
BsComponentRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsDepthStencilStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsFontImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsFontRTTI.h 1e21488060 WIP: Script bindings il y a 8 ans
BsGameObjectHandleRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGameObjectRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGpuProgramRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGpuResourceDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsLightProbeVolumeRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities il y a 8 ans
BsLightRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities il y a 8 ans
BsMaterialParamsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsMaterialRTTI.cpp d5b9e46858 Bugfix: Changing the material shader on a material that previously had no shader, will now properly initialize material parameters object on the core thread version of the material il y a 8 ans
BsMaterialRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsMeshBaseRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsMeshDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsMeshImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsMeshRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsMorphShapesRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPassRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPhysicsMaterialRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPhysicsMeshRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPixelDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPrefabDiffRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPrefabRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsRasterizerStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsReflectionProbeRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsRenderSettingsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsRenderableRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities il y a 8 ans
BsResourceHandleRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsResourceManifestRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsResourceMetaDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsResourceRTTI.h a77eccf4f6 WIP: macOS port il y a 8 ans
BsSamplerStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsSavedResourceDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsSceneObjectRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsShaderImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsShaderIncludeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsShaderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsShaderVariationRTTI.h e605573591 Refactor: Shader variations are now defined directly in BSL files il y a 8 ans
BsSkeletonRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsSkyboxRTTI.h 5c727c9470 Bugfix: Getting Skybox component operational in the editor il y a 8 ans
BsStringTableRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsTechniqueRTTI.h e605573591 Refactor: Shader variations are now defined directly in BSL files il y a 8 ans
BsTextureImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsTextureRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsTransformRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities il y a 8 ans
BsVertexDataDescRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsVertexDeclarationRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsViewportRTTI.h 90f5f648bf WIP: Script bindings il y a 8 ans