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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "Resources/BsGameResourceManager.h"
- namespace bs
- {
- /** @addtogroup EditorScript
- * @{
- */
- /** Handles loading of game resources when the editor is running. */
- class BS_SCR_BED_EXPORT EditorResourceLoader : public IGameResourceLoader
- {
- public:
- /** @copydoc IGameResourceLoader::load */
- HResource load(const Path& path, ResourceLoadFlags flags, bool async) const override;
- };
- /** @} */
- }
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