Marko Pintera d68636c4da Fixing caret/selection so it work with word wrap properly 12 years ago
..
Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
Win32 da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 years ago
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmApplication.cpp a8ba9930af Fixed initialization issues due to caret 12 years ago
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmCgProgram.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmCgProgramFactory.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmCommandQueue.cpp 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmComponent.cpp a8ba9930af Fixed initialization issues due to caret 12 years ago
CmCoreObject.cpp 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmCoreThread.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 years ago
CmCoreThreadAccessor.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 years ago
CmDeferredCallManager.cpp a8ba9930af Fixed initialization issues due to caret 12 years ago
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmFont.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmFontImportOptions.cpp 5d477cd8a7 Added support for non-antialiased font rendering 12 years ago
CmFontManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmGpuBuffer.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmGpuParamBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 years ago
CmGpuParamBlockBuffer.cpp 07ca908526 Ported byte allocations to an easier to use system 12 years ago
CmGpuParams.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmGpuProgInclude.cpp 1eafbaa11b More new alloc system porting 12 years ago
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmGpuProgram.cpp 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmGpuProgramImporter.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates 12 years ago
CmGpuResourceData.cpp 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmHardwareBufferManager.cpp 1eafbaa11b More new alloc system porting 12 years ago
CmHighLevelGpuProgram.cpp 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmHighLevelGpuProgramManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmImporter.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmInput.cpp a83a991e7b Selection using Ctrl + A works 12 years ago
CmMaterial.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmMaterialRTTI.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmMesh.cpp 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmMeshData.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmMeshManager.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 years ago
CmMeshRTTI.h 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmMultiRenderTexture.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmOSInputHandler.cpp da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 years ago
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmPass.cpp 538bcedd0c Bit more renames 12 years ago
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data 12 years ago
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData 12 years ago
CmPixelUtil.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmRenderStateManager.cpp 1eafbaa11b More new alloc system porting 12 years ago
CmRenderSystem.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 years ago
CmRenderSystemCapabilities.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling 12 years ago
CmRenderTarget.cpp 2e3ec543cc Added drag event 12 years ago
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmRenderWindow.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 years ago
CmRenderWindowManager.cpp a8ba9930af Fixed initialization issues due to caret 12 years ago
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmResourceHandle.cpp 1eafbaa11b More new alloc system porting 12 years ago
CmResources.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmSceneManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
CmSceneObject.cpp a8ba9930af Fixed initialization issues due to caret 12 years ago
CmShader.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CmSpecificImporter.cpp 1eafbaa11b More new alloc system porting 12 years ago
CmTechnique.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CmTextUtility.cpp d68636c4da Fixing caret/selection so it work with word wrap properly 12 years ago
CmTexture.cpp 8c982e0422 Moved the core thread outside of the render system 12 years ago
CmTextureManager.cpp 8737226e5f Added a dummy texture and a dummy mesh 12 years ago
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 years ago
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 12 years ago
CmViewport.cpp 8bc3903ee2 Viewport properly resized with its render target 12 years ago
CmWindowEventUtilities.cpp 63b75b834b Move/resize work adequately 12 years ago
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago