| .. |
|
GUI
|
b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
|
6 years ago |
|
General
|
b613565127
Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication
|
6 years ago |
|
Generated
|
f52fa5793e
Feature: Added settings for controlling scene view icons
|
6 years ago |
|
Input
|
c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
|
6 years ago |
|
Inspectors
|
725f2035e1
Build: Updated 'bsf' version
|
6 years ago |
|
Properties
|
b2141f2a46
Build: Version information improvements
|
6 years ago |
|
Script
|
35a4854e1c
Build: Updated 'bsf' version
|
6 years ago |
|
Tests
|
c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
|
6 years ago |
|
Utility
|
f0de730b0e
WIP: UndoRedo refactor
|
6 years ago |
|
Window
|
f0de730b0e
WIP: UndoRedo refactor
|
6 years ago |
|
Windows
|
faa491d70b
Bugfix: GUIColorGradient should not attempt to create a zero sized texture
|
6 years ago |
|
CMakeLists.txt
|
66bec15477
Build: Use the absolute 'msbuild' path instead of expecting the user to have it in PATH
|
6 years ago |
|
MBansheeEditor.csproj.in
|
b4f2db3415
Bugfix: Properly generate .mdb debug symbols when compiling on Windows
|
6 years ago |