BsViewport.cpp 6.8 KB

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  1. #include "BsViewport.h"
  2. #include "BsViewportRTTI.h"
  3. #include "BsException.h"
  4. #include "BsRenderTarget.h"
  5. #include "BsMath.h"
  6. #include "BsRenderAPI.h"
  7. #include "BsFrameAlloc.h"
  8. namespace BansheeEngine
  9. {
  10. const Color Viewport::DEFAULT_CLEAR_COLOR = Color(83.0f / 255.0f, 83.0f / 255.0f, 83.0f / 255.0f);
  11. ViewportBase::ViewportBase(float x, float y, float width, float height)
  12. :mNormArea(x, y, width, height), mClearColor(DEFAULT_CLEAR_COLOR), mRequiresColorClear(true),
  13. mRequiresDepthClear(true), mRequiresStencilClear(false), mStencilClearValue(0), mDepthClearValue(1.0f)
  14. {
  15. }
  16. void ViewportBase::setArea(float x, float y, float width, float height)
  17. {
  18. mNormArea.x = x;
  19. mNormArea.y = y;
  20. mNormArea.width = width;
  21. mNormArea.height = height;
  22. _markCoreDirty();
  23. }
  24. Rect2I ViewportBase::getArea() const
  25. {
  26. float width = (float)getTargetWidth();
  27. float height = (float)getTargetHeight();
  28. Rect2I area;
  29. area.x = (int)(mNormArea.x * width);
  30. area.y = (int)(mNormArea.y * height);
  31. area.width = (int)(mNormArea.width * width);
  32. area.height = (int)(mNormArea.height * height);
  33. return area;
  34. }
  35. void ViewportBase::setRequiresClear(bool colorClear, bool depthClear, bool stencilClear)
  36. {
  37. mRequiresColorClear = colorClear;
  38. mRequiresDepthClear = depthClear;
  39. mRequiresStencilClear = stencilClear;
  40. _markCoreDirty();
  41. }
  42. void ViewportBase::setClearValues(const Color& clearColor, float clearDepth, UINT16 clearStencil)
  43. {
  44. mClearColor = clearColor;
  45. mDepthClearValue = clearDepth;
  46. mStencilClearValue = clearStencil;
  47. _markCoreDirty();
  48. }
  49. INT32 ViewportBase::getX() const
  50. {
  51. return (INT32)(mNormArea.x * getTargetWidth());
  52. }
  53. INT32 ViewportBase::getY() const
  54. {
  55. return (INT32)(mNormArea.y * getTargetHeight());
  56. }
  57. INT32 ViewportBase::getWidth() const
  58. {
  59. return (INT32)(mNormArea.width * getTargetWidth());
  60. }
  61. INT32 ViewportBase::getHeight() const
  62. {
  63. return (INT32)(mNormArea.height * getTargetHeight());
  64. }
  65. ViewportCore::ViewportCore(const SPtr<RenderTargetCore>& target, float x, float y, float width, float height)
  66. :ViewportBase(x, y, width, height), mTarget(target)
  67. {
  68. }
  69. SPtr<ViewportCore> ViewportCore::create(const SPtr<RenderTargetCore>& target, float x, float y, float width, float height)
  70. {
  71. ViewportCore* viewport = new (bs_alloc<Viewport>()) ViewportCore(target, x, y, width, height);
  72. SPtr<ViewportCore> viewportPtr = bs_shared_ptr<ViewportCore>(viewport);
  73. viewportPtr->_setThisPtr(viewportPtr);
  74. viewportPtr->initialize();
  75. return viewportPtr;
  76. }
  77. UINT32 ViewportCore::getTargetWidth() const
  78. {
  79. if (mTarget != nullptr)
  80. return mTarget->getProperties().getWidth();
  81. return 0;
  82. }
  83. UINT32 ViewportCore::getTargetHeight() const
  84. {
  85. if (mTarget != nullptr)
  86. return mTarget->getProperties().getHeight();
  87. return 0;
  88. }
  89. void ViewportCore::syncToCore(const CoreSyncData& data)
  90. {
  91. char* dataPtr = (char*)data.getBuffer();
  92. dataPtr = rttiReadElem(mNormArea, dataPtr);
  93. dataPtr = rttiReadElem(mRequiresColorClear, dataPtr);
  94. dataPtr = rttiReadElem(mRequiresDepthClear, dataPtr);
  95. dataPtr = rttiReadElem(mRequiresStencilClear, dataPtr);
  96. dataPtr = rttiReadElem(mClearColor, dataPtr);
  97. dataPtr = rttiReadElem(mDepthClearValue, dataPtr);
  98. dataPtr = rttiReadElem(mStencilClearValue, dataPtr);
  99. SPtr<RenderTargetCore>* rtPtr = (SPtr<RenderTargetCore>*)dataPtr;
  100. mTarget = *rtPtr;
  101. rtPtr->~SPtr<RenderTargetCore>();
  102. }
  103. Viewport::Viewport()
  104. :ViewportBase()
  105. { }
  106. Viewport::Viewport(const RenderTargetPtr& target, float x, float y, float width, float height)
  107. :ViewportBase(x, y, width, height), mTarget(target)
  108. {
  109. }
  110. void Viewport::setTarget(const RenderTargetPtr& target)
  111. {
  112. mTarget = target;
  113. markDependenciesDirty();
  114. _markCoreDirty();
  115. }
  116. SPtr<ViewportCore> Viewport::getCore() const
  117. {
  118. return std::static_pointer_cast<ViewportCore>(mCoreSpecific);
  119. }
  120. void Viewport::_markCoreDirty()
  121. {
  122. markCoreDirty();
  123. }
  124. UINT32 Viewport::getTargetWidth() const
  125. {
  126. if(mTarget != nullptr)
  127. return mTarget->getProperties().getWidth();
  128. return 0;
  129. }
  130. UINT32 Viewport::getTargetHeight() const
  131. {
  132. if(mTarget != nullptr)
  133. return mTarget->getProperties().getHeight();
  134. return 0;
  135. }
  136. SPtr<CoreObjectCore> Viewport::createCore() const
  137. {
  138. SPtr<RenderTargetCore> targetCore;
  139. if (mTarget != nullptr)
  140. targetCore = mTarget->getCore();
  141. ViewportCore* viewport = new (bs_alloc<Viewport>())
  142. ViewportCore(targetCore, mNormArea.x, mNormArea.y, mNormArea.width, mNormArea.height);
  143. SPtr<ViewportCore> viewportPtr = bs_shared_ptr<ViewportCore>(viewport);
  144. viewportPtr->_setThisPtr(viewportPtr);
  145. return viewportPtr;
  146. }
  147. CoreSyncData Viewport::syncToCore(FrameAlloc* allocator)
  148. {
  149. UINT32 size = 0;
  150. size += rttiGetElemSize(mNormArea);
  151. size += rttiGetElemSize(mRequiresColorClear);
  152. size += rttiGetElemSize(mRequiresDepthClear);
  153. size += rttiGetElemSize(mRequiresStencilClear);
  154. size += rttiGetElemSize(mClearColor);
  155. size += rttiGetElemSize(mDepthClearValue);
  156. size += rttiGetElemSize(mStencilClearValue);
  157. size += sizeof(SPtr<RenderTargetCore>);
  158. UINT8* buffer = allocator->alloc(size);
  159. char* dataPtr = (char*)buffer;
  160. dataPtr = rttiWriteElem(mNormArea, dataPtr);
  161. dataPtr = rttiWriteElem(mRequiresColorClear, dataPtr);
  162. dataPtr = rttiWriteElem(mRequiresDepthClear, dataPtr);
  163. dataPtr = rttiWriteElem(mRequiresStencilClear, dataPtr);
  164. dataPtr = rttiWriteElem(mClearColor, dataPtr);
  165. dataPtr = rttiWriteElem(mDepthClearValue, dataPtr);
  166. dataPtr = rttiWriteElem(mStencilClearValue, dataPtr);
  167. SPtr<RenderTargetCore>* rtPtr = new (dataPtr) SPtr<RenderTargetCore>();
  168. if (mTarget != nullptr)
  169. *rtPtr = mTarget->getCore();
  170. else
  171. *rtPtr = nullptr;
  172. return CoreSyncData(buffer, size);
  173. }
  174. void Viewport::getCoreDependencies(Vector<CoreObject*>& dependencies)
  175. {
  176. if (mTarget != nullptr)
  177. dependencies.push_back(mTarget.get());
  178. }
  179. ViewportPtr Viewport::create(const RenderTargetPtr& target, float x, float y, float width, float height)
  180. {
  181. Viewport* viewport = new (bs_alloc<Viewport>()) Viewport(target, x, y, width, height);
  182. ViewportPtr viewportPtr = bs_core_ptr<Viewport>(viewport);
  183. viewportPtr->_setThisPtr(viewportPtr);
  184. viewportPtr->initialize();
  185. return viewportPtr;
  186. }
  187. ViewportPtr Viewport::createEmpty()
  188. {
  189. Viewport* viewport = new (bs_alloc<Viewport>()) Viewport();
  190. ViewportPtr viewportPtr = bs_core_ptr<Viewport>(viewport);
  191. viewportPtr->_setThisPtr(viewportPtr);
  192. return viewportPtr;
  193. }
  194. RTTITypeBase* Viewport::getRTTIStatic()
  195. {
  196. return ViewportRTTI::instance();
  197. }
  198. RTTITypeBase* Viewport::getRTTI() const
  199. {
  200. return Viewport::getRTTIStatic();
  201. }
  202. }