BearishSun e11498a072 Vulkan: Don't execute layout transitions on a separate CB, as those transitions will be inconsistent with ones executed during render pass start. Instead ignore such layout transitions. 9 лет назад
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BansheeCore a25a8750d4 Vulkan: Disabling incorrectly enabled compare op for samplers 9 лет назад
BansheeD3D11RenderAPI 3d48e47f9a Vulkan: Fixing GUI rendering 9 лет назад
BansheeEditor e11498a072 Vulkan: Don't execute layout transitions on a separate CB, as those transitions will be inconsistent with ones executed during render pass start. Instead ignore such layout transitions. 9 лет назад
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeEngine 289f6de3a3 Added missing Light component handle 9 лет назад
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing 9 лет назад
BansheeFMOD b82e9e33bb Improving build find module functions 9 лет назад
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 лет назад
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 лет назад
BansheeGLRenderAPI 7f41acf1cc Vulkan & OpenGL: Fixing windowed/fullscreen mode switching 9 лет назад
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 лет назад
BansheeUtility ef59933827 More work on user manuals 9 лет назад
BansheeVulkanRenderAPI e11498a072 Vulkan: Don't execute layout transitions on a separate CB, as those transitions will be inconsistent with ones executed during render pass start. Instead ignore such layout transitions. 9 лет назад
CMake aa3da03dd4 Fixing findglslang build module 9 лет назад
ExampleProject 8db4954322 Reverting accidental changes 9 лет назад
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 лет назад
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 лет назад
MBansheeEngine 05e0207f0f More work on user manuals 9 лет назад
RenderBeast 227027ee80 When binding scene color/depth for rendering, make sure existing depth buffer contents are preserved 9 лет назад
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 лет назад
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 лет назад
CMakeLists.txt 714417d211 Minor improvements to the build 9 лет назад