- #pragma once
- #include "CmPrerequisites.h"
- #include "CmCommandQueue.h"
- namespace CamelotFramework
- { // TODO - This is duplicated here and in DeferredRenderContext
- template<class T>
- class DeferredRenderContext;
- typedef DeferredRenderContext<CommandQueueNoSync> RenderContext;
- typedef DeferredRenderContext<CommandQueueSync> SyncedRenderContext;
- typedef std::shared_ptr<DeferredRenderContext<CommandQueueNoSync>> RenderContextPtr;
- typedef std::shared_ptr<DeferredRenderContext<CommandQueueSync>> SyncedRenderContextPtr;
- }
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