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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- /** @addtogroup Animation
- * @{
- */
- /// <summary>Determines how an animation clip behaves when it reaches the end.</summary>
- public enum AnimWrapMode
- {
- /// <summary>Loop around to the beginning/end when the last/first frame is reached.</summary>
- Loop = 0,
- /// <summary>Clamp to end/beginning, keeping the last/first frame active.</summary>
- Clamp = 1
- }
- /** @} */
- }
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