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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- /** @addtogroup Physics
- * @{
- */
- /// <summary>Type of force or torque that can be applied to a rigidbody.</summary>
- public enum ForceMode
- {
- /// <summary>Value applied is a force.</summary>
- Force = 0,
- /// <summary>Value applied is an impulse (a direct change in its linear or angular momentum).</summary>
- Impulse = 1,
- /// <summary>Value applied is velocity.</summary>
- Velocity = 2,
- /// <summary>Value applied is accelearation.</summary>
- Acceleration = 3
- }
- /** @} */
- }
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