BearishSun e1daf513a5 More work on animation editor, primarily on field display and selection 9 éve
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BansheeCore 7fda8a9121 Animation editor: - Keyframe dragging functional 9 éve
BansheeD3D11RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 éve
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 éve
BansheeEditor 0f1f3b6c6d Removed selection label texture (not used anywhere) 9 éve
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 éve
BansheeEngine 7fda8a9121 Animation editor: - Keyframe dragging functional 9 éve
BansheeFBXImporter 27b6f848f2 Added animation editor window icons 9 éve
BansheeFMOD cde0fbf269 Fixing documentation errors 9 éve
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 éve
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 éve
BansheeGLRenderAPI cde0fbf269 Fixing documentation errors 9 éve
BansheeMono 7292bed6b2 C# properties can now be inspected and serialized 9 éve
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 éve
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 éve
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 éve
BansheeSL 996963f172 Fixing "release" builds 9 éve
BansheeUtility 85a25e08cf Refactored DropDownWindow so that creating GUI in constructor doesn't cause a crash 9 éve
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 éve
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 éve
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 éve
MBansheeEditor e1daf513a5 More work on animation editor, primarily on field display and selection 9 éve
MBansheeEngine 80a6eb2f9f Added a simple way to retrieve properties from managed objects, using a path search 9 éve
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running 9 éve
SBansheeEditor 85a25e08cf Refactored DropDownWindow so that creating GUI in constructor doesn't cause a crash 9 éve
SBansheeEngine e1daf513a5 More work on animation editor, primarily on field display and selection 9 éve
CMakeLists.txt 996963f172 Fixing "release" builds 9 éve