#3d #game-engine #engine #gamedev

Marko Pintera e2804052f2 Added proper checks to ensure Mesh vertex/index data matches MeshData vertex/index data when writing or reading from a Mesh 12 лет назад
BansheeEngine 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
BansheeForwardRenderer 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CamelotClient e2804052f2 Added proper checks to ensure Mesh vertex/index data matches MeshData vertex/index data when writing or reading from a Mesh 12 лет назад
CamelotCore e2804052f2 Added proper checks to ensure Mesh vertex/index data matches MeshData vertex/index data when writing or reading from a Mesh 12 лет назад
CamelotD3D11RenderSystem a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
CamelotD3D9Renderer a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
CamelotEditor b19b034abb Added DebugRelease build 12 лет назад
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes 12 лет назад
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 лет назад
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 лет назад
CamelotGLRenderer 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
CamelotOISInput acac9022f2 Fixed OIS preprocessor defines to get rid of dllexport warnings 12 лет назад
CamelotUtility 4a861a2399 Fixed OpenGL queries as they were being incorrectly created 12 лет назад
BansheeEngine.sln b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 лет назад
CSharpWrap.txt 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 лет назад
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 лет назад
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 лет назад
Notes.txt a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
Opts.txt 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
TODO.txt e7e420a0a6 Almost final version of transient meshes and MeshHeap 12 лет назад
TODODoc.txt 47682e394e Work on GUIMenuBar 12 лет назад
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад