BearishSun e3472f8f9b OpenGL: Rendering to sRGB texture now properly de-linearizes written values há 9 anos atrás
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BansheeCore e3472f8f9b OpenGL: Rendering to sRGB texture now properly de-linearizes written values há 9 anos atrás
BansheeD3D11RenderAPI c210038c6b Allow creation of render/depth-stencil textures with multiple mip levels há 9 anos atrás
BansheeEditor 770c91d0a3 Automatically update builtin resource data lists when resources are added/removed from their folders há 9 anos atrás
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeEngine e90c89f93f More accurate spot light bounds calculation há 9 anos atrás
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing há 9 anos atrás
BansheeFMOD b82e9e33bb Improving build find module functions há 9 anos atrás
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use há 9 anos atrás
BansheeFreeImgImporter 7cbf69f663 Dropping support for rarely used pixel formats há 9 anos atrás
BansheeGLRenderAPI 718ed85258 OpenGL: Added support for shared storage blocks há 9 anos atrás
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) há 9 anos atrás
BansheeUtility 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. há 9 anos atrás
BansheeVulkanRenderAPI eec99bff10 Moving light pass in a compute shader in preparation for tiled deferred rendering há 9 anos atrás
CMake aa3da03dd4 Fixing findglslang build module há 9 anos atrás
ExampleLowLevelRendering 83b40c0c88 Minor cleanup (mostly style) há 9 anos atrás
ExampleProject a4a8a242bb Added a new low-level rendering example project há 9 anos atrás
Game 5496a2e79a Fixing Windows build for some helper projects há 9 anos atrás
MBansheeEditor cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor há 9 anos atrás
MBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor há 9 anos atrás
RenderBeast ff8f690717 Tiled deferred rendering (DX11 only for now) há 9 anos atrás
SBansheeEditor c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) há 9 anos atrás
SBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor há 9 anos atrás
CMakeLists.txt a4a8a242bb Added a new low-level rendering example project há 9 anos atrás