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Win32
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2ef50fe6ee
VS2015 available as external code editor
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10 yıl önce |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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10 yıl önce |
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BsBuiltinEditorResources.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 yıl önce |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 yıl önce |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 yıl önce |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 yıl önce |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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10 yıl önce |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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10 yıl önce |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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10 yıl önce |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 yıl önce |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 yıl önce |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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10 yıl önce |
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BsDockManager.cpp
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750d34dbe4
Properly close widgets when changing layout
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10 yıl önce |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 yıl önce |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 yıl önce |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 yıl önce |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 yıl önce |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 yıl önce |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 yıl önce |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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10 yıl önce |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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10 yıl önce |
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BsEditorWidget.cpp
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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10 yıl önce |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 yıl önce |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 yıl önce |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 yıl önce |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 yıl önce |
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BsEditorWindowBase.cpp
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e60129bba4
When opening windows don't activate them (helps when app is in background and progress bar opens)
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10 yıl önce |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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10 yıl önce |
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BsGUIColor.cpp
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d8241a1166
Improved performance by simpler and faster GUI element material management
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10 yıl önce |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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10 yıl önce |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 yıl önce |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 yıl önce |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 yıl önce |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 yıl önce |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 yıl önce |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 yıl önce |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 yıl önce |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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10 yıl önce |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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10 yıl önce |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 yıl önce |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 yıl önce |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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10 yıl önce |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 yıl önce |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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10 yıl önce |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 yıl önce |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 yıl önce |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 yıl önce |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 yıl önce |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 yıl önce |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 yıl önce |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 yıl önce |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 yıl önce |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 yıl önce |
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BsGizmoManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 yıl önce |
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BsHandleDrawManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 yıl önce |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 yıl önce |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 yıl önce |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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BsHandleSliderLine.cpp
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54c63e0fd5
Fixed scene axes handle offsets so picking is now handled correctly
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10 yıl önce |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 yıl önce |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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10 yıl önce |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 yıl önce |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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10 yıl önce |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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10 yıl önce |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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10 yıl önce |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 yıl önce |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 yıl önce |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 yıl önce |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 yıl önce |
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BsSceneGrid.cpp
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a401ae8851
Grid now renders properly for base axis aligned ortho views
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10 yıl önce |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 yıl önce |
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BsSelection.cpp
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bae75227c1
Project library:
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10 yıl önce |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 yıl önce |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 yıl önce |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 yıl önce |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 yıl önce |