Marko Pintera 4cb382b7f3 Updated glew to 4.4 12 лет назад
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GL 4cb382b7f3 Updated glew to 4.4 12 лет назад
CmGLContext.h aa46b8b57a Overhauled OpenGL context handling 12 лет назад
CmGLEventQuery.h 7214304ace Added Timer queries 12 лет назад
CmGLFrameBufferObject.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLGpuBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
CmGLGpuParamBlockBuffer.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 лет назад
CmGLGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 лет назад
CmGLIndexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
CmGLMultiRenderTexture.h 1e0c79d624 Made getCustomAttribute const 12 лет назад
CmGLOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLPixelBuffer.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад
CmGLPixelFormat.h fde4ac7233 Mono scripting start and first Script class 12 лет назад
CmGLPrerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLQueryManager.h 04132bc6d9 Queries WIP 12 лет назад
CmGLRenderSystem.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад
CmGLRenderSystemFactory.h ea7362503f Added wide strings 12 лет назад
CmGLRenderTexture.h 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 лет назад
CmGLRenderWindowManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLSLProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmGLTexture.h d8d41821ad Improved performance of static Texture write updates 12 лет назад
CmGLTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh 12 лет назад
CmGLTimerQuery.h 7214304ace Added Timer queries 12 лет назад
CmGLVertexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
CmWin32Context.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmWin32GLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmWin32Prerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmWin32Window.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад