Marko Pintera a4c60121f4 WIP work on handles vor 11 Jahren
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Win32 4101088f37 Massive refactor due to work on Renderer vor 11 Jahren
BsAABox.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsAny.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsAsyncOp.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsBinarySerializer.h 27595edbb9 Forgot a file relating to large object serialization fix earlier vor 11 Jahren
BsBitmapWriter.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsBitwise.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsBounds.h 4101088f37 Massive refactor due to work on Renderer vor 11 Jahren
BsCapsule.h a4c60121f4 WIP work on handles vor 11 Jahren
BsColor.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsConvexVolume.h 0eecfe525d More documentation vor 11 Jahren
BsDataStream.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsDebug.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsDegree.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsDynLib.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsDynLibManager.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsEvent.h 17d906d731 SceneGrid renders (but doesn't look pretty) vor 11 Jahren
BsException.h e7d926175f Added unit testing framework vor 11 Jahren
BsFileSerializer.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsFileSystem.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. vor 11 Jahren
BsFrameAlloc.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items vor 11 Jahren
BsFwdDeclUtil.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsHString.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive vor 11 Jahren
BsIReflectable.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsLineSegment3.h a4c60121f4 WIP work on handles vor 11 Jahren
BsLog.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsManagedDataBlock.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMath.h 547d3f9c59 Added root finding code to Math vor 11 Jahren
BsMatrix3.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMatrix4.h cfffeaa859 More work on gizmos vor 11 Jahren
BsMemAllocProfiler.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMemStack.h e7ed1249c1 Fix an issue when event was being deleted from its own callback vor 11 Jahren
BsMemoryAllocator.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMemorySerializer.h af2dbad955 Fixing serializer so it properly handles large value types vor 11 Jahren
BsModule.h 19a14f5940 GPU profiler working vor 11 Jahren
BsPath.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsPlane.h 331d4ac2aa Frustum culling working vor 11 Jahren
BsPlatformDefines.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsPrerequisitesUtil.h 13ddd28328 Fixed inspector GUI foldout positioning somewhat vor 11 Jahren
BsQuaternion.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIField.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIManagedDataBlockField.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIPlainField.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIPrerequisites.h 4ed275c118 Allow RTTIPlainType::getDynamicSize to be used for static size types as well vor 11 Jahren
BsRTTIReflectableField.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIReflectablePtrField.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIType.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. vor 11 Jahren
BsRadian.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRay.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRect2.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsRect2I.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsRect3.h a4c60121f4 WIP work on handles vor 11 Jahren
BsSphere.h 4101088f37 Massive refactor due to work on Renderer vor 11 Jahren
BsSpinLock.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders vor 11 Jahren
BsStdHeaders.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsString.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsStringTable.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsTaskScheduler.h 615bc66f11 Fixed threading issues on shutdown in TaskScheduler (I think) vor 11 Jahren
BsTestOutput.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way vor 11 Jahren
BsTestSuite.h e7d926175f Added unit testing framework vor 11 Jahren
BsTexAtlasGenerator.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsThreadDefines.h aa6bcc7ef9 Various thread shutdown fixes: vor 11 Jahren
BsThreadPool.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality vor 11 Jahren
BsTime.h 4101088f37 Massive refactor due to work on Renderer vor 11 Jahren
BsTimer.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsTorus.h a4c60121f4 WIP work on handles vor 11 Jahren
BsTypes.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsUtil.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsVector2.h 17d906d731 SceneGrid renders (but doesn't look pretty) vor 11 Jahren
BsVector2I.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsVector3.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsVector4.h 17d906d731 SceneGrid renders (but doesn't look pretty) vor 11 Jahren