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Banshee3D
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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%!s(int64=7) %!d(string=hai) anos |
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EditorCore
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e71fa93990
Feature: EditorSettings and ProjectSettings can now store arbitrary objects
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%!s(int64=7) %!d(string=hai) anos |
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EditorManaged
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e71fa93990
Feature: EditorSettings and ProjectSettings can now store arbitrary objects
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%!s(int64=7) %!d(string=hai) anos |
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EditorScript
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e71fa93990
Feature: EditorSettings and ProjectSettings can now store arbitrary objects
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%!s(int64=7) %!d(string=hai) anos |
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Game
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06f0f7de8b
Build: Updated 'bsf' version
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%!s(int64=7) %!d(string=hai) anos |
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bsf @ bd70546431
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e71fa93990
Feature: EditorSettings and ProjectSettings can now store arbitrary objects
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%!s(int64=7) %!d(string=hai) anos |