BearishSun e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 anni fa
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Animation 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
Build 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture 7 anni fa
Inspector c15dc91b7d Bugfix: Fix generic inspector not rendering 7 anni fa
Library 91ad0dd3ef Feature: Support for VectorField resource in the project library 7 anni fa
Scene 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
Settings e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 anni fa
AboutBox.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
AnimationWindow.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BrowseDialog.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
ColorPicker.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
CurveEditorWindow.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
DialogBox.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
GameWindow.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
GradientPicker.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
HierarchyWindow.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
LogWindow.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
ProgressBar.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
ProjectWindow.cs 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa