Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
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Win32 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 anos atrás
BsBlendState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 anos atrás
BsCommandQueue.cpp d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 anos atrás
BsComponent.cpp 734f25c36c Deferred destruction of game objects 11 anos atrás
BsCoreApplication.cpp 91ba10d45c Finished GpuParams refactor 11 anos atrás
BsCoreObject.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 anos atrás
BsCoreObjectCore.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
BsCoreObjectManager.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 anos atrás
BsCoreSceneManager.cpp 734f25c36c Deferred destruction of game objects 11 anos atrás
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 anos atrás
BsCoreThreadAccessor.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 anos atrás
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsDepthStencilState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 anos atrás
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 anos atrás
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFont.cpp d231b89e53 Fixed OpenGL texture binding 11 anos atrás
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anos atrás
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anos atrás
BsGameObjectManager.cpp 734f25c36c Deferred destruction of game objects 11 anos atrás
BsGpuBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
BsGpuBufferView.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 anos atrás
BsGpuParam.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 anos atrás
BsGpuParamBlockBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
BsGpuParams.cpp 91ba10d45c Finished GpuParams refactor 11 anos atrás
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anos atrás
BsGpuProgram.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 anos atrás
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anos atrás
BsGpuProgramManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 anos atrás
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsHardwareBufferManager.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 anos atrás
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsIndexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 anos atrás
BsInput.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later 11 anos atrás
BsMaterial.cpp 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 anos atrás
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMaterialParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 anos atrás
BsMaterialProxy.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 anos atrás
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMesh.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
BsMeshBase.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design 11 anos atrás
BsMeshData.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design 11 anos atrás
BsMeshHeap.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
BsMeshManager.cpp dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 anos atrás
BsMeshRTTI.h 2870e2266b Refactored Mesh for use with the new CoreObject design 11 anos atrás
BsMultiRenderTexture.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPass.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 anos atrás
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPixelData.cpp d5d2171319 Added C# PixelData 11 anos atrás
BsPixelUtil.cpp 6c74a3d7c0 Added cached CPU data to Texture 11 anos atrás
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anos atrás
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 anos atrás
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anos atrás
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 anos atrás
BsRasterizerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 anos atrás
BsRenderStateManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 anos atrás
BsRenderSystem.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 anos atrás
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRenderTarget.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow 11 anos atrás
BsRenderTexture.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 anos atrás
BsRenderWindow.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 anos atrás
BsRenderWindowManager.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 anos atrás
BsRenderer.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 anos atrás
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 anos atrás
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anos atrás
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 anos atrás
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anos atrás
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 anos atrás
BsSamplerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 anos atrás
BsSceneObject.cpp 734f25c36c Deferred destruction of game objects 11 anos atrás
BsShader.cpp 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 anos atrás
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTexture.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 anos atrás
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 anos atrás
BsTextureManager.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 anos atrás
BsTextureView.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 anos atrás
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTransientMesh.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 anos atrás
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsVertexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 anos atrás
BsVertexData.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 anos atrás
BsVertexDataDesc.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 anos atrás
BsVertexDeclaration.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 anos atrás
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 anos atrás
BsViewport.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 anos atrás