BearishSun d33c3fd4ec Fixing an incorrect docking issue when a window is drag and dropped onto a dock slider instead of the dock windows 9 anos atrás
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Images 916f246010 Joint fixes: 9 anos atrás
architecture.md 916f246010 Joint fixes: 9 anos atrás
bslfx.md 6f316d48bf Added support for shader technique inheritance 9 anos atrás
coreThread.md d33c3fd4ec Fixing an incorrect docking issue when a window is drag and dropped onto a dock slider instead of the dock windows 9 anos atrás
gameObjects.md d17415eeed Added renderer manual (WIP) 9 anos atrás
gettingStarted.md eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 anos atrás
gpuPrograms.md 426fffb882 Updated docs to so they reflect the GPU parameter design changes 9 anos atrás
gui.md adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 anos atrás
import.md 2d2282d7b4 More work on the manuals 9 anos atrás
index.md e4637da406 Added tags to material techniques 9 anos atrás
manuals.md d17415eeed Added renderer manual (WIP) 9 anos atrás
materials.md 426fffb882 Updated docs to so they reflect the GPU parameter design changes 9 anos atrás
meshes.md 91df70cddf More work on manuals 9 anos atrás
plugins.md d17415eeed Added renderer manual (WIP) 9 anos atrás
porting.md c168935089 Timers now use std::chrono 9 anos atrás
profiling.md 3b2a4ab050 More work on manuals and documentation 9 anos atrás
quickref.md 3b2a4ab050 More work on manuals and documentation 9 anos atrás
renderAPI.md 426fffb882 Updated docs to so they reflect the GPU parameter design changes 9 anos atrás
renderTargets.md 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 anos atrás
renderer.md 1b1b5f4af5 Camera transform changes no longer cause renderer to completely rebuild relevant camera's resources 9 anos atrás
resources.md bcb61ff45b Changed GUID to UUID 9 anos atrás
rtti.md 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 anos atrás
scripting.md fe3cfafa9c Fixed typo 9 anos atrás
style.md 92aca46056 Added morph shapes to Mesh 9 anos atrás
textures.md 426fffb882 Updated docs to so they reflect the GPU parameter design changes 9 anos atrás
utilities.md bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 anos atrás