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GL
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 anos atrás |
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Win32
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 anos atrás |
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BsGLBuffer.h
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e2b1582a6e
Various fixes to the OpenGL render backend
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9 anos atrás |
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BsGLCommandBuffer.h
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c6e8badad9
(WIP) Adding command buffer support to OpenGL
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9 anos atrás |
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BsGLCommandBufferManager.h
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a872e35e8f
Adding command buffer support to DX11
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9 anos atrás |
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BsGLContext.h
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f5a83f2a98
More work on improving documentation for doxygen generation
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9 anos atrás |
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BsGLEventQuery.h
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aaaf9d4c33
Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future
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9 anos atrás |
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BsGLFrameBufferObject.h
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aa06514ff9
Added support for texture arrays
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9 anos atrás |
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BsGLGpuBuffer.h
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046cd0b6a2
Neater GpuBuffer creation
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9 anos atrás |
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BsGLGpuParamBlockBuffer.h
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3bbc25413f
Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support
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9 anos atrás |
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BsGLHardwareBufferManager.h
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3bbc25413f
Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support
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9 anos atrás |
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BsGLIndexBuffer.h
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a9cc8f15fb
Neater IndexBuffer creation
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9 anos atrás |
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BsGLOcclusionQuery.h
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aaaf9d4c33
Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future
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9 anos atrás |
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BsGLPixelBuffer.h
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e2fcd6419d
Cleaning up render API
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9 anos atrás |
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BsGLPixelFormat.h
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deab7206d5
Added generic GPU buffer support to DX11 and OpenGL
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9 anos atrás |
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BsGLPrerequisites.h
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c6e8badad9
(WIP) Adding command buffer support to OpenGL
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9 anos atrás |
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BsGLQueryManager.h
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aaaf9d4c33
Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future
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9 anos atrás |
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BsGLRenderAPI.h
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8ab4660f21
OpenGL updated so it uses the new combined GPU parameter design
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9 anos atrás |
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BsGLRenderAPIFactory.h
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cca31b40af
Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings
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9 anos atrás |
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BsGLRenderTexture.h
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a6abddedc3
Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap
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9 anos atrás |
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BsGLRenderWindowManager.h
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 anos atrás |
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BsGLSupport.h
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 anos atrás |
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BsGLTexture.h
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aa06514ff9
Added support for texture arrays
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9 anos atrás |
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BsGLTextureManager.h
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a6abddedc3
Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap
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9 anos atrás |
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BsGLTimerQuery.h
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aaaf9d4c33
Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future
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9 anos atrás |
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BsGLUtil.h
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f5a83f2a98
More work on improving documentation for doxygen generation
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9 anos atrás |
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BsGLVertexArrayObjectManager.h
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c6e8badad9
(WIP) Adding command buffer support to OpenGL
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9 anos atrás |
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BsGLVertexBuffer.h
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ba7860bb93
Neater VertexBuffer creation
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9 anos atrás |