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BansheeCore
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e8175f03bf
Fixing a nasty task scheduler issue, where re-queuing the task and requesting wait(), would not properly block the calling thread until task finished.
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9 jaren geleden |
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BansheeD3D11RenderAPI
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aaaf9d4c33
Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future
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9 jaren geleden |
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BansheeEditor
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d33c3fd4ec
Fixing an incorrect docking issue when a window is drag and dropped onto a dock slider instead of the dock windows
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9 jaren geleden |
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BansheeEditorExec
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46fe11386e
Better logging for Mono errors and work on script debugging
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9 jaren geleden |
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BansheeEngine
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ba7860bb93
Neater VertexBuffer creation
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9 jaren geleden |
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BansheeFBXImporter
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9a6ee5a831
Root motion import implemented
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9 jaren geleden |
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BansheeFMOD
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cde0fbf269
Fixing documentation errors
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9 jaren geleden |
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BansheeFontImporter
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bca1b75466
Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library
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9 jaren geleden |
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BansheeFreeImgImporter
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bca1b75466
Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library
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9 jaren geleden |
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BansheeGLRenderAPI
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aaaf9d4c33
Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future
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9 jaren geleden |
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BansheeMono
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8de834e01c
Animation playback during edit mode for preview purposes (WIP)
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9 jaren geleden |
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BansheeOISInput
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8e4b67bc9b
Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX
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9 jaren geleden |
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BansheeOpenAudio
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cde0fbf269
Fixing documentation errors
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9 jaren geleden |
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BansheePhysX
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38e6e99f41
Refactored Vector and Quaternion types so they don't perform zero initialization by default
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9 jaren geleden |
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BansheeSL
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34e313c12d
Neater creation of GpuPrograms
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9 jaren geleden |
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BansheeUtility
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e8175f03bf
Fixing a nasty task scheduler issue, where re-queuing the task and requesting wait(), would not properly block the calling thread until task finished.
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9 jaren geleden |
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CMake
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ca53f86531
Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work
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9 jaren geleden |
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ExampleProject
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671b4756e3
Chosen CMake modules during build will now automatically be used for engine initialization
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9 jaren geleden |
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Game
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ca53f86531
Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work
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9 jaren geleden |
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MBansheeEditor
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684adaecc1
Undo/redo implemented for the animation window
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9 jaren geleden |
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MBansheeEngine
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ab1fe95dc9
Added root motion property to animation clip and mesh import options
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9 jaren geleden |
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RenderBeast
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9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
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9 jaren geleden |
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SBansheeEditor
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684adaecc1
Undo/redo implemented for the animation window
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9 jaren geleden |
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SBansheeEngine
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9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
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9 jaren geleden |
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CMakeLists.txt
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11407c6afa
Dropping DirectX 9 support
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9 jaren geleden |