BearishSun e81f552e28 Added gizmos for the Light component 10 rokov pred
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Win32 2ef50fe6ee VS2015 available as external code editor 10 rokov pred
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building 10 rokov pred
BsBuiltinEditorResources.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 rokov pred
BsCmdBreakPrefab.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 rokov pred
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 rokov pred
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 rokov pred
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 10 rokov pred
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 rokov pred
BsCmdRecordSO.cpp 62f5104652 Undo/redo command for breaking prefabs added 10 rokov pred
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 rokov pred
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 rokov pred
BsCodeEditor.cpp dab2b32982 Scene view frame object functionality 10 rokov pred
BsDockManager.cpp 260f25eb34 Dock overlay properly renders once again 10 rokov pred
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 rokov pred
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 rokov pred
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 rokov pred
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsEditorTestSuite.cpp 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy 10 rokov pred
BsEditorUtility.cpp c580127a4b Scene axes handle WIP 10 rokov pred
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 rokov pred
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 rokov pred
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 rokov pred
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 rokov pred
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsEditorWindowBase.cpp 36d1080271 Delay compilation until editor window is in focus 10 rokov pred
BsEditorWindowManager.cpp 36d1080271 Delay compilation until editor window is in focus 10 rokov pred
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 rokov pred
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 rokov pred
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 rokov pred
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 rokov pred
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIFloatField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 rokov pred
BsGUIIntField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 rokov pred
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off 10 rokov pred
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 rokov pred
BsGUISceneTreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 rokov pred
BsGUISliderField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIStatusBar.cpp dd61a6d788 Update status bar when debug log contents are removed 10 rokov pred
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 rokov pred
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 rokov pred
BsGUITextField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUIToggleField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 rokov pred
BsGUITreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 rokov pred
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 rokov pred
BsGizmoManager.cpp e81f552e28 Added gizmos for the Light component 10 rokov pred
BsHandleDrawManager.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 rokov pred
BsHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 rokov pred
BsHandleSlider.cpp c622d4cbfb Added a way to disable slider handles 10 rokov pred
BsHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
BsHandleSliderLine.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
BsHandleSliderManager.cpp c622d4cbfb Added a way to disable slider handles 10 rokov pred
BsHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 rokov pred
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 rokov pred
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 rokov pred
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system 10 rokov pred
BsProjectLibrary.cpp 8d5d71a0f0 Fixes to resources import 10 rokov pred
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 rokov pred
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 rokov pred
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 rokov pred
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles 10 rokov pred
BsScenePicking.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 rokov pred
BsSelection.cpp bae75227c1 Project library: 10 rokov pred
BsSelectionRenderer.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 rokov pred
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 rokov pred
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 rokov pred