| .. |
|
Include
|
84d73a2baa
More fixes to prevent errors at shutdown - Mostly Mono and Script related
|
11 years ago |
|
Source
|
b60ea8260c
All render systems work after shader refactor
|
11 years ago |
|
CamelotD3D11RenderSystem.vcxproj
|
3196cff881
DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now
|
11 years ago |
|
CamelotD3D11RenderSystem.vcxproj.filters
|
3196cff881
DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now
|
11 years ago |