Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 years ago
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GL 4cb382b7f3 Updated glew to 4.4 12 years ago
CmGLContext.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLEventQuery.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLFrameBufferObject.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLGpuBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLGpuParamBlockBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLHardwareBufferManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLIndexBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLMultiRenderTexture.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLOcclusionQuery.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLPixelBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLPixelFormat.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLPrerequisites.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 years ago
CmGLQueryManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLRenderSystem.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 years ago
CmGLRenderSystemFactory.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLRenderTexture.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGLRenderWindowManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLSLGpuProgramRTTI.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 years ago
CmGLSupport.h 75b0d168ec OpenGL finally works again 11 years ago
CmGLTexture.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGLTextureManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLTimerQuery.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGLVertexBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmWin32Context.h fa49144cd8 Refactoring GL render system and documenting 11 years ago
CmWin32GLSupport.h 75b0d168ec OpenGL finally works again 11 years ago
CmWin32Prerequisites.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmWin32Window.h fa49144cd8 Refactoring GL render system and documenting 11 years ago