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CustomHandle.cs
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eea035e168
Documentation
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10 سال پیش |
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DefaultHandle.cs
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eea035e168
Documentation
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10 سال پیش |
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DefaultHandleManager.cs
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7184765d9d
Properly calculate bounds for managed Renderable components
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10 سال پیش |
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DrawGizmo.cs
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eea035e168
Documentation
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10 سال پیش |
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Gizmos.cs
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eea035e168
Documentation
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10 سال پیش |
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Handle.cs
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6248cf4f7f
Documentation
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10 سال پیش |
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HandleDrawing.cs
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eea035e168
Documentation
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10 سال پیش |
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HandleSlider.cs
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eea035e168
Documentation
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10 سال پیش |
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HandleSliderDisc.cs
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eea035e168
Documentation
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10 سال پیش |
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HandleSliderLine.cs
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eea035e168
Documentation
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10 سال پیش |
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HandleSliderPlane.cs
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eea035e168
Documentation
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10 سال پیش |
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Handles.cs
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eea035e168
Documentation
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10 سال پیش |
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MoveHandle.cs
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eea035e168
Documentation
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10 سال پیش |
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RotateHandle.cs
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eea035e168
Documentation
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10 سال پیش |
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ScaleHandle.cs
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eea035e168
Documentation
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10 سال پیش |
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SceneCamera.cs
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4dd0fa76ed
Added run in editor manager & attribute so user can pick which components run during play mode and which run always
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10 سال پیش |
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SceneViewHandler.cs
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 سال پیش |
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SceneWindow.cs
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a68f21b818
Additively selecting scene elements now works
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10 سال پیش |