BsTechnique.cpp 3.5 KB

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  1. #include "BsTechnique.h"
  2. #include "BsException.h"
  3. #include "BsRenderAPI.h"
  4. #include "BsRendererManager.h"
  5. #include "BsPass.h"
  6. #include "BsCoreRenderer.h"
  7. #include "BsFrameAlloc.h"
  8. #include "BsTechniqueRTTI.h"
  9. namespace BansheeEngine
  10. {
  11. TechniqueBase::TechniqueBase(const StringID& renderAPI, const StringID& renderer)
  12. :mRenderAPI(renderAPI), mRenderer(renderer)
  13. {
  14. }
  15. bool TechniqueBase::isSupported() const
  16. {
  17. if ((RenderAPICore::instancePtr()->getName() == mRenderAPI ||
  18. RenderAPIAny == mRenderAPI) &&
  19. (RendererManager::instance().getActive()->getName() == mRenderer ||
  20. RendererAny == mRenderer))
  21. {
  22. return true;
  23. }
  24. return false;
  25. }
  26. template<bool Core>
  27. TTechnique<Core>::TTechnique(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<PassType>>& passes)
  28. : TechniqueBase(renderAPI, renderer), mPasses(passes)
  29. { }
  30. template<bool Core>
  31. TTechnique<Core>::TTechnique()
  32. : TechniqueBase("", "")
  33. { }
  34. template<bool Core>
  35. SPtr<typename TTechnique<Core>::PassType> TTechnique<Core>::getPass(UINT32 idx) const
  36. {
  37. if (idx < 0 || idx >= (UINT32)mPasses.size())
  38. BS_EXCEPT(InvalidParametersException, "Index out of range: " + toString(idx));
  39. return mPasses[idx];
  40. }
  41. template class TTechnique < false > ;
  42. template class TTechnique < true >;
  43. TechniqueCore::TechniqueCore(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<PassCore>>& passes)
  44. :TTechnique(renderAPI, renderer, passes)
  45. { }
  46. SPtr<TechniqueCore> TechniqueCore::create(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<PassCore>>& passes)
  47. {
  48. TechniqueCore* technique = new (bs_alloc<TechniqueCore>()) TechniqueCore(renderAPI, renderer, passes);
  49. SPtr<TechniqueCore> techniquePtr = bs_shared_ptr<TechniqueCore, GenAlloc>(technique);
  50. techniquePtr->_setThisPtr(techniquePtr);
  51. techniquePtr->initialize();
  52. return techniquePtr;
  53. }
  54. Technique::Technique(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<Pass>>& passes)
  55. :TTechnique(renderAPI, renderer, passes)
  56. { }
  57. Technique::Technique()
  58. : TTechnique()
  59. { }
  60. SPtr<TechniqueCore> Technique::getCore() const
  61. {
  62. return std::static_pointer_cast<TechniqueCore>(mCoreSpecific);
  63. }
  64. SPtr<CoreObjectCore> Technique::createCore() const
  65. {
  66. Vector<SPtr<PassCore>> passes;
  67. for (auto& pass : mPasses)
  68. passes.push_back(pass->getCore());
  69. TechniqueCore* technique = new (bs_alloc<TechniqueCore>()) TechniqueCore(mRenderAPI, mRenderer, passes);
  70. SPtr<TechniqueCore> techniquePtr = bs_shared_ptr<TechniqueCore, GenAlloc>(technique);
  71. techniquePtr->_setThisPtr(techniquePtr);
  72. return techniquePtr;
  73. }
  74. void Technique::getCoreDependencies(Vector<SPtr<CoreObject>>& dependencies)
  75. {
  76. for (auto& pass : mPasses)
  77. dependencies.push_back(pass);
  78. }
  79. TechniquePtr Technique::create(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<Pass>>& passes)
  80. {
  81. Technique* technique = new (bs_alloc<Technique>()) Technique(renderAPI, renderer, passes);
  82. TechniquePtr techniquePtr = bs_core_ptr<Technique, GenAlloc>(technique);
  83. techniquePtr->_setThisPtr(techniquePtr);
  84. techniquePtr->initialize();
  85. return techniquePtr;
  86. }
  87. TechniquePtr Technique::createEmpty()
  88. {
  89. Technique* technique = new (bs_alloc<Technique>()) Technique();
  90. TechniquePtr techniquePtr = bs_core_ptr<Technique, GenAlloc>(technique);
  91. techniquePtr->_setThisPtr(techniquePtr);
  92. return techniquePtr;
  93. }
  94. RTTITypeBase* Technique::getRTTIStatic()
  95. {
  96. return TechniqueRTTI::instance();
  97. }
  98. RTTITypeBase* Technique::getRTTI() const
  99. {
  100. return Technique::getRTTIStatic();
  101. }
  102. }