BsViewport.cpp 6.3 KB

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  1. #include "BsViewport.h"
  2. #include "BsViewportRTTI.h"
  3. #include "BsException.h"
  4. #include "BsRenderTarget.h"
  5. #include "BsMath.h"
  6. #include "BsRenderAPI.h"
  7. #include "BsFrameAlloc.h"
  8. namespace BansheeEngine
  9. {
  10. const Color Viewport::DEFAULT_CLEAR_COLOR = Color(83.0f / 255.0f, 83.0f / 255.0f, 83.0f / 255.0f);
  11. ViewportBase::ViewportBase(float x, float y, float width, float height)
  12. :mNormArea(x, y, width, height), mClearColor(DEFAULT_CLEAR_COLOR), mRequiresColorClear(true),
  13. mRequiresDepthClear(true), mRequiresStencilClear(false), mStencilClearValue(0), mDepthClearValue(1.0f)
  14. {
  15. }
  16. void ViewportBase::setArea(float x, float y, float width, float height)
  17. {
  18. mNormArea.x = x;
  19. mNormArea.y = y;
  20. mNormArea.width = width;
  21. mNormArea.height = height;
  22. _markCoreDirty();
  23. }
  24. Rect2I ViewportBase::getArea() const
  25. {
  26. float width = (float)getTargetWidth();
  27. float height = (float)getTargetHeight();
  28. Rect2I area;
  29. area.x = (int)(mNormArea.x * width);
  30. area.y = (int)(mNormArea.y * height);
  31. area.width = (int)(mNormArea.width * width);
  32. area.height = (int)(mNormArea.height * height);
  33. return area;
  34. }
  35. void ViewportBase::setRequiresClear(bool colorClear, bool depthClear, bool stencilClear)
  36. {
  37. mRequiresColorClear = colorClear;
  38. mRequiresDepthClear = depthClear;
  39. mRequiresStencilClear = stencilClear;
  40. _markCoreDirty();
  41. }
  42. void ViewportBase::setClearValues(const Color& clearColor, float clearDepth, UINT16 clearStencil)
  43. {
  44. mClearColor = clearColor;
  45. mDepthClearValue = clearDepth;
  46. mStencilClearValue = clearStencil;
  47. _markCoreDirty();
  48. }
  49. INT32 ViewportBase::getX() const
  50. {
  51. return (INT32)(mNormArea.x * getTargetWidth());
  52. }
  53. INT32 ViewportBase::getY() const
  54. {
  55. return (INT32)(mNormArea.y * getTargetHeight());
  56. }
  57. INT32 ViewportBase::getWidth() const
  58. {
  59. return (INT32)(mNormArea.width * getTargetWidth());
  60. }
  61. INT32 ViewportBase::getHeight() const
  62. {
  63. return (INT32)(mNormArea.height * getTargetHeight());
  64. }
  65. ViewportCore::ViewportCore(const SPtr<RenderTargetCore>& target, float x, float y, float width, float height)
  66. :ViewportBase(x, y, width, height), mTarget(target)
  67. {
  68. }
  69. SPtr<ViewportCore> ViewportCore::create(const SPtr<RenderTargetCore>& target, float x, float y, float width, float height)
  70. {
  71. ViewportCore* viewport = new (bs_alloc<Viewport>()) ViewportCore(target, x, y, width, height);
  72. SPtr<ViewportCore> viewportPtr = bs_shared_ptr<ViewportCore, GenAlloc>(viewport);
  73. viewportPtr->_setThisPtr(viewportPtr);
  74. viewportPtr->initialize();
  75. return viewportPtr;
  76. }
  77. UINT32 ViewportCore::getTargetWidth() const
  78. {
  79. return mTarget->getProperties().getWidth();
  80. }
  81. UINT32 ViewportCore::getTargetHeight() const
  82. {
  83. return mTarget->getProperties().getHeight();
  84. }
  85. void ViewportCore::syncToCore(const CoreSyncData& data)
  86. {
  87. char* dataPtr = (char*)data.getBuffer();
  88. dataPtr = rttiReadElem(mNormArea, dataPtr);
  89. dataPtr = rttiReadElem(mRequiresColorClear, dataPtr);
  90. dataPtr = rttiReadElem(mRequiresDepthClear, dataPtr);
  91. dataPtr = rttiReadElem(mRequiresStencilClear, dataPtr);
  92. dataPtr = rttiReadElem(mClearColor, dataPtr);
  93. dataPtr = rttiReadElem(mDepthClearValue, dataPtr);
  94. dataPtr = rttiReadElem(mStencilClearValue, dataPtr);
  95. SPtr<RenderTargetCore>* rtPtr = (SPtr<RenderTargetCore>*)dataPtr;
  96. mTarget = *rtPtr;
  97. rtPtr->~SPtr<RenderTargetCore>();
  98. }
  99. Viewport::Viewport()
  100. :ViewportBase()
  101. { }
  102. Viewport::Viewport(const RenderTargetPtr& target, float x, float y, float width, float height)
  103. :ViewportBase(x, y, width, height), mTarget(target)
  104. {
  105. }
  106. SPtr<ViewportCore> Viewport::getCore() const
  107. {
  108. return std::static_pointer_cast<ViewportCore>(mCoreSpecific);
  109. }
  110. void Viewport::_markCoreDirty()
  111. {
  112. markCoreDirty();
  113. }
  114. UINT32 Viewport::getTargetWidth() const
  115. {
  116. return mTarget->getProperties().getWidth();
  117. }
  118. UINT32 Viewport::getTargetHeight() const
  119. {
  120. return mTarget->getProperties().getHeight();
  121. }
  122. SPtr<CoreObjectCore> Viewport::createCore() const
  123. {
  124. SPtr<RenderTargetCore> targetCore;
  125. if (mTarget != nullptr)
  126. targetCore = mTarget->getCore();
  127. ViewportCore* viewport = new (bs_alloc<Viewport>())
  128. ViewportCore(targetCore, mNormArea.x, mNormArea.y, mNormArea.width, mNormArea.height);
  129. SPtr<ViewportCore> viewportPtr = bs_shared_ptr<ViewportCore, GenAlloc>(viewport);
  130. viewportPtr->_setThisPtr(viewportPtr);
  131. return viewportPtr;
  132. }
  133. CoreSyncData Viewport::syncToCore(FrameAlloc* allocator)
  134. {
  135. UINT32 size = 0;
  136. size += rttiGetElemSize(mNormArea);
  137. size += rttiGetElemSize(mRequiresColorClear);
  138. size += rttiGetElemSize(mRequiresDepthClear);
  139. size += rttiGetElemSize(mRequiresStencilClear);
  140. size += rttiGetElemSize(mClearColor);
  141. size += rttiGetElemSize(mDepthClearValue);
  142. size += rttiGetElemSize(mStencilClearValue);
  143. size += sizeof(SPtr<RenderTargetCore>);
  144. UINT8* buffer = allocator->alloc(size);
  145. char* dataPtr = (char*)buffer;
  146. dataPtr = rttiWriteElem(mNormArea, dataPtr);
  147. dataPtr = rttiWriteElem(mRequiresColorClear, dataPtr);
  148. dataPtr = rttiWriteElem(mRequiresDepthClear, dataPtr);
  149. dataPtr = rttiWriteElem(mRequiresStencilClear, dataPtr);
  150. dataPtr = rttiWriteElem(mClearColor, dataPtr);
  151. dataPtr = rttiWriteElem(mDepthClearValue, dataPtr);
  152. dataPtr = rttiWriteElem(mStencilClearValue, dataPtr);
  153. SPtr<RenderTargetCore>* rtPtr = new (dataPtr) SPtr<RenderTargetCore>();
  154. if (mTarget != nullptr)
  155. *rtPtr = mTarget->getCore();
  156. else
  157. *rtPtr = nullptr;
  158. return CoreSyncData(buffer, size);
  159. }
  160. void Viewport::getCoreDependencies(Vector<SPtr<CoreObject>>& dependencies)
  161. {
  162. if (mTarget != nullptr)
  163. dependencies.push_back(mTarget);
  164. }
  165. ViewportPtr Viewport::create(const RenderTargetPtr& target, float x, float y, float width, float height)
  166. {
  167. Viewport* viewport = new (bs_alloc<Viewport>()) Viewport(target, x, y, width, height);
  168. ViewportPtr viewportPtr = bs_core_ptr<Viewport, GenAlloc>(viewport);
  169. viewportPtr->_setThisPtr(viewportPtr);
  170. viewportPtr->initialize();
  171. return viewportPtr;
  172. }
  173. ViewportPtr Viewport::createEmpty()
  174. {
  175. Viewport* viewport = new (bs_alloc<Viewport>()) Viewport();
  176. ViewportPtr viewportPtr = bs_core_ptr<Viewport, GenAlloc>(viewport);
  177. viewportPtr->_setThisPtr(viewportPtr);
  178. return viewportPtr;
  179. }
  180. RTTITypeBase* Viewport::getRTTIStatic()
  181. {
  182. return ViewportRTTI::instance();
  183. }
  184. RTTITypeBase* Viewport::getRTTI() const
  185. {
  186. return Viewport::getRTTIStatic();
  187. }
  188. }