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GUI
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e9f413f71b
Added various missing menu bar items
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vor 10 Jahren |
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Inspector
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87a15985b5
Added toggle for scene object active/inactive state
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vor 10 Jahren |
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Inspectors
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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vor 10 Jahren |
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Library
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1ed2f28f2e
Prefab drag and drop in scene window works
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vor 10 Jahren |
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Properties
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e51cbce52c
Started work on scripting
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vor 12 Jahren |
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Scene
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e9f413f71b
Added various missing menu bar items
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vor 10 Jahren |
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AboutBox.cs
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0ab825051b
Added render target for game view
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vor 10 Jahren |
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BrowseDialog.cs
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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vor 10 Jahren |
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BuildManager.cs
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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vor 10 Jahren |
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BuildWindow.cs
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f0a0e1d9dd
Fixing managed slerp code, and reordered some menu items
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vor 10 Jahren |
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CodeEditor.cs
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b7e345e7a0
ConsoleWindow:
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vor 10 Jahren |
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ColorPicker.cs
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a393b43fc3
Hooked up color picker to the color field
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vor 10 Jahren |
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ConsoleWindow.cs
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bb6fa6daf4
Fixed content clipping in GUI scroll area
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vor 10 Jahren |
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DefaultSize.cs
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c9a85f77da
Added a (working) way to specify default size for editor windows
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vor 10 Jahren |
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DialogBox.cs
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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vor 10 Jahren |
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DragDrop.cs
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cd6d63da7d
Documentation
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vor 10 Jahren |
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DropDownWindow.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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vor 10 Jahren |
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EditorApplication.cs
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36d1080271
Delay compilation until editor window is in focus
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vor 10 Jahren |
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EditorBuiltin.cs
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839ae0f784
Better icons for the console window
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vor 10 Jahren |
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EditorInput.cs
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8d2ecb2432
Added separate input callbacks for use in editor only that aren't affected by play-mode state
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vor 10 Jahren |
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EditorSettings.cs
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6248cf4f7f
Documentation
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vor 10 Jahren |
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EditorStyles.cs
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56f5d5db86
About box
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vor 10 Jahren |
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EditorUtility.cs
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4d598f3d9e
Added a way to retrieve resource dependencies from managed code
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vor 10 Jahren |
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EditorVirtualInput.cs
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8d2ecb2432
Added separate input callbacks for use in editor only that aren't affected by play-mode state
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vor 10 Jahren |
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EditorWindow.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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vor 10 Jahren |
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FolderMonitor.cs
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4f0d194556
Documentation
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vor 10 Jahren |
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GameWindow.cs
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28390eb39b
GUI tooltips (untested)
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vor 10 Jahren |
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HierarchyWindow.cs
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e9f413f71b
Added various missing menu bar items
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vor 10 Jahren |
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ImportOptions.cs
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e3f01f3c80
Font importing supports multiple render styles
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vor 10 Jahren |
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LocEdString.cs
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4f0d194556
Documentation
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vor 10 Jahren |
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MBansheeEditor.csproj
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ec82c8e6fd
Split SceneViewHandler into different types to allow better granularity as to where they're used
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vor 10 Jahren |
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MenuItem.cs
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4f0d194556
Documentation
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vor 10 Jahren |
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MenuItems.cs
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e9f413f71b
Added various missing menu bar items
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vor 10 Jahren |
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ModalWindow.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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vor 10 Jahren |
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OSDropTarget.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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vor 10 Jahren |
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PrefabUtility.cs
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b270993395
Light inspector
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vor 10 Jahren |
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Program.cs
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3209476868
Save project on editor exit
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vor 10 Jahren |
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ProgressBar.cs
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962b3a0fbc
Project library now maintains UUIDs of native resources even if the resource manifest failed to save
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vor 10 Jahren |
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ProjectLibrary.cs
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962b3a0fbc
Project library now maintains UUIDs of native resources even if the resource manifest failed to save
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vor 10 Jahren |
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ProjectSettings.cs
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6248cf4f7f
Documentation
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vor 10 Jahren |
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ProjectWindow.cs
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8f27ad6744
Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync
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vor 10 Jahren |
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ScriptCodeManager.cs
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36d1080271
Delay compilation until editor window is in focus
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vor 10 Jahren |
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ScriptCompiler.cs
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ab1231720c
Use separate debug and release assemblies when building
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vor 10 Jahren |
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Selection.cs
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26ee02017f
Added C# MeshImportOptions and extended TextureImportOptions with new properties
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vor 10 Jahren |
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SettingsWindow.cs
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2ef50fe6ee
VS2015 available as external code editor
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vor 10 Jahren |
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ToolbarItem.cs
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1fd09a0d22
Fixed a crash due to a localized string finalizer being called twice
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vor 10 Jahren |
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UndoRedo.cs
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e9f413f71b
Added various missing menu bar items
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vor 10 Jahren |
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UnitTestTypes.cs
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059d757ac5
Added a way to find scene objects by name
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vor 10 Jahren |
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UnitTests.cs
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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vor 10 Jahren |