BearishSun 1ed2f28f2e Prefab drag and drop in scene window works %!s(int64=10) %!d(string=hai) anos
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LibraryDropDown.cs cc9c391d97 Documentation %!s(int64=10) %!d(string=hai) anos
LibraryDropTarget.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state %!s(int64=10) %!d(string=hai) anos
LibraryGUIContent.cs 3209476868 Save project on editor exit %!s(int64=10) %!d(string=hai) anos
LibraryGUIEntry.cs 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not %!s(int64=10) %!d(string=hai) anos
LibraryMenu.cs 28390eb39b GUI tooltips (untested) %!s(int64=10) %!d(string=hai) anos
LibraryUtility.cs 1ed2f28f2e Prefab drag and drop in scene window works %!s(int64=10) %!d(string=hai) anos
LibraryWindow.cs 1ed2f28f2e Prefab drag and drop in scene window works %!s(int64=10) %!d(string=hai) anos