BearishSun abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
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Win32 2ef50fe6ee VS2015 available as external code editor 10 years ago
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building 10 years ago
BsBuiltinEditorResources.cpp 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
BsCmdBreakPrefab.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 years ago
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 years ago
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 years ago
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 10 years ago
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 years ago
BsCmdRecordSO.cpp 62f5104652 Undo/redo command for breaking prefabs added 10 years ago
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 years ago
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 years ago
BsCodeEditor.cpp dab2b32982 Scene view frame object functionality 10 years ago
BsDockManager.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 years ago
BsDropDownWindow.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 years ago
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 years ago
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 years ago
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsEditorTestSuite.cpp 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy 10 years ago
BsEditorUtility.cpp c580127a4b Scene axes handle WIP 10 years ago
BsEditorWidget.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsEditorWidgetContainer.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 years ago
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 years ago
BsEditorWindow.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsEditorWindowBase.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsEditorWindowManager.cpp 36d1080271 Delay compilation until editor window is in focus 10 years ago
BsGUIColor.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIColorField.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIDockSlider.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIDropButton.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIFieldBase.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIFloatField.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIHoverHitBox.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIIntField.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIListBoxField.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIMenuBar.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIResourceTreeView.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUISceneTreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 years ago
BsGUISliderField.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIStatusBar.cpp dd61a6d788 Update status bar when debug log contents are removed 10 years ago
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 years ago
BsGUITabbedTitleBar.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUITextField.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIToggleField.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUITreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 years ago
BsGUITreeViewEditBox.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIVector2Field.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIVector3Field.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIVector4Field.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIWindowFrame.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGUIWindowFrameWidget.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsGizmoManager.cpp 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
BsHandleDrawManager.cpp 3bf92297ea Added text drawing to gizmo and handle managers 10 years ago
BsHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 years ago
BsHandleSlider.cpp c622d4cbfb Added a way to disable slider handles 10 years ago
BsHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
BsHandleSliderLine.cpp 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly 10 years ago
BsHandleSliderManager.cpp c622d4cbfb Added a way to disable slider handles 10 years ago
BsHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
BsMainEditorWindow.cpp abac7348d8 Finishing up exposing GUI widgets to C# 10 years ago
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 years ago
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system 10 years ago
BsProjectLibrary.cpp b649ca1fae Reimporting script code as editor-only now works properly 10 years ago
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 years ago
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 years ago
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 years ago
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 years ago
BsSceneGrid.cpp a401ae8851 Grid now renders properly for base axis aligned ortho views 10 years ago
BsScenePicking.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 years ago
BsSelection.cpp bae75227c1 Project library: 10 years ago
BsSelectionRenderer.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 years ago
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 years ago
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 years ago