#3d #game-engine #engine #gamedev

Marko Pintera ea6b8bdada Selection seems to be working even for empty lines 12 سال پیش
BansheeEngine ea6b8bdada Selection seems to be working even for empty lines 12 سال پیش
BansheeForwardRenderer 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 سال پیش
BansheeOctreeSM d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CamelotClient adf169b718 New one-line input caret system working 12 سال پیش
CamelotCore 7a5029c741 Text scrolling works 12 سال پیش
CamelotD3D11RenderSystem 63b75b834b Move/resize work adequately 12 سال پیش
CamelotD3D9Renderer 63b75b834b Move/resize work adequately 12 سال پیش
CamelotEditor d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 سال پیش
CamelotFBXImporter 8c982e0422 Moved the core thread outside of the render system 12 سال پیش
CamelotFontImporter 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 سال پیش
CamelotFreeImgImporter 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 سال پیش
CamelotGLRenderer 63b75b834b Move/resize work adequately 12 سال پیش
CamelotOISInput 0f201050b2 Better handling of focus changed events 12 سال پیش
CamelotUtility 63b75b834b Move/resize work adequately 12 سال پیش
BansheeEngine.sln 3856bcb79d Refactored D3D9 RenderWindow a bit 12 سال پیش
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 سال پیش
Dependencies.txt 1c48c8a736 Hooked up custom OIS 12 سال پیش
Notes.txt da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 سال پیش
TODO.txt 993ba17623 Selection working without empty lines 12 سال پیش
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 سال پیش
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 سال پیش
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 سال پیش