BearishSun ea7306e729 Animation editor: - Ability to drag and freely modify keyframe tangents 9 anni fa
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BansheeCore 7fda8a9121 Animation editor: - Keyframe dragging functional 9 anni fa
BansheeD3D11RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 anni fa
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 anni fa
BansheeEditor 026e008256 Better way of handling ticks in curve and timeline drawing for the animation editor 9 anni fa
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 anni fa
BansheeEngine 7fda8a9121 Animation editor: - Keyframe dragging functional 9 anni fa
BansheeFBXImporter 27b6f848f2 Added animation editor window icons 9 anni fa
BansheeFMOD cde0fbf269 Fixing documentation errors 9 anni fa
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeGLRenderAPI cde0fbf269 Fixing documentation errors 9 anni fa
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 anni fa
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeSL 996963f172 Fixing "release" builds 9 anni fa
BansheeUtility 9ceee03530 Events now trigger their subscribers in the order they subscribed 9 anni fa
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 anni fa
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
MBansheeEditor ea7306e729 Animation editor: - Ability to drag and freely modify keyframe tangents 9 anni fa
MBansheeEngine d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 anni fa
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running 9 anni fa
SBansheeEditor d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 anni fa
SBansheeEngine d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 anni fa
CMakeLists.txt 996963f172 Fixing "release" builds 9 anni fa