BearishSun 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
..
BasePass.bslinc 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
ColorSpace.bslinc 2f7eef36ea Added importance sampling to SSR (non-temporal for now) il y a 8 ans
DeferredLightCommon.bslinc 4891a95151 Final big bulk of work for shadow mapping (Untested) il y a 8 ans
GBufferInput.bslinc af7e3c0606 Feature: Added 'alias' modified to BSL il y a 8 ans
GBufferOutput.bslinc 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
ImageBasedLighting.bslinc 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled il y a 8 ans
ImportanceSampling.bslinc 4f1722d7c1 Stohastic screen space reflections hooked up and functional il y a 8 ans
LightGridCommon.bslinc 4891a95151 Final big bulk of work for shadow mapping (Untested) il y a 8 ans
LightingCommon.bslinc 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled il y a 8 ans
NormalVertexInput.bslinc 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor il y a 8 ans
PPBase.bslinc f888d7c751 Inital work on HBAO il y a 8 ans
PPGaussianDOFCommon.bslinc 0f42cf8dbc Bulk of work implemented for Gaussian DOF il y a 8 ans
PPTonemapCommon.bslinc 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
PPWhiteBalance.bslinc 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
PerCameraData.bslinc 703f01e652 Feature: Minor improvements to precision with reconstruction of world position from depth il y a 8 ans
PerObjectData.bslinc 3ee362972a More fixes for the new shader system. All existing shaders functional. il y a 8 ans
RayMarch.bslinc 65d682b776 WIP: Getting OpenGL up to date il y a 8 ans
ReflectionCubemapCommon.bslinc 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
SHCommon.bslinc 187fe74be3 WIP: Getting OpenGL up to date il y a 8 ans
ShadowDepthBase.bslinc 8e8b4a86b9 Cascaded shadow maps mostly functional il y a 8 ans
ShadowProjectionCommon.bslinc fa62ac09d3 Shadow mapping functional for radial lights il y a 8 ans
SkinnedVertexInput.bslinc 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor il y a 8 ans
SpriteImage.bslinc af7e3c0606 Feature: Added 'alias' modified to BSL il y a 8 ans
Surface.bslinc 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans
SurfaceData.bslinc 8e451ac36f WIP - Deferred MSAA il y a 8 ans
TemporalResolve.bslinc 1fe0027295 WIP: Getting OpenGL up to date il y a 8 ans
VolumeRenderBase.bslinc 1523924732 Updated engine shaders to new BSL syntax il y a 8 ans