Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too 11 年之前
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BsMonoArray.cpp 93e2eff9b6 Added C# RenderTarget 11 年之前
BsMonoAssembly.cpp 24f99ac96e Various fixes in order to get handles operational 11 年之前
BsMonoClass.cpp e9fc86930e A lot more work on handles (WIP) 11 年之前
BsMonoField.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsMonoManager.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 年之前
BsMonoMethod.cpp 77ab742482 Engine compiles after Gizmo modifications (still untested) 11 年之前
BsMonoPlugin.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsMonoProperty.cpp b4b3842050 More documentation 11 年之前
BsMonoScriptManager.cpp 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 年之前
BsMonoUtil.cpp c12b03a92f Moved all Script stuff to separate libraries 12 年之前
BsScriptMeta.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前