BsScriptSceneTreeViewElement.generated.h 1.0 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "BsScriptObject.h"
  6. #include "../../EditorCore/GUI/BsGUISceneTreeView.h"
  7. namespace bs
  8. {
  9. struct __SceneTreeViewElementInterop
  10. {
  11. MonoObject* sceneObject;
  12. bool isExpanded;
  13. };
  14. class BS_SCR_BED_EXPORT ScriptSceneTreeViewElement : public ScriptObject<ScriptSceneTreeViewElement>
  15. {
  16. public:
  17. SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "SceneTreeViewElement")
  18. static MonoObject* box(const __SceneTreeViewElementInterop& value);
  19. static __SceneTreeViewElementInterop unbox(MonoObject* value);
  20. static SceneTreeViewElement fromInterop(const __SceneTreeViewElementInterop& value);
  21. static __SceneTreeViewElementInterop toInterop(const SceneTreeViewElement& value);
  22. private:
  23. ScriptSceneTreeViewElement(MonoObject* managedInstance);
  24. };
  25. }