#3d #game-engine #engine #gamedev

Marko Pintera ee2fe35ce7 Fixed mouse left window callbacks so they properly deal with non-client and client areas 12 лет назад
BansheeEngine 5f4d53a8b7 Mouse leaving the window is now properly handled by GUIManager and hover states on GUIElements are properly reset 12 лет назад
BansheeForwardRenderer 2b14aca1e0 Added basic drop overlay mesh and material 12 лет назад
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CamelotClient c2a5d79287 Renamed WindowMover to WindowDropArea 12 лет назад
CamelotCore ee2fe35ce7 Fixed mouse left window callbacks so they properly deal with non-client and client areas 12 лет назад
CamelotD3D11RenderSystem ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
CamelotD3D9Renderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
CamelotEditor b19b034abb Added DebugRelease build 12 лет назад
CamelotFBXImporter 2b14aca1e0 Added basic drop overlay mesh and material 12 лет назад
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotGLRenderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotUtility d65fbbfe0e Moved Cursor and WindowEventUtilities to the new Platform class 12 лет назад
BansheeEngine.sln 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 лет назад
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 лет назад
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 лет назад
EditorWindowDock.txt 5f4d53a8b7 Mouse leaving the window is now properly handled by GUIManager and hover states on GUIElements are properly reset 12 лет назад
Notes.txt c477bb4e76 Working scroll view (only vertical) 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
TODO.txt ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 лет назад
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад