BsShaderImportOptions.h 1.3 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsCorePrerequisites.h"
  5. #include "BsImportOptions.h"
  6. namespace BansheeEngine
  7. {
  8. /** @addtogroup Importer
  9. * @{
  10. */
  11. /** Contains import options you may use to control how is a shader imported. */
  12. class BS_CORE_EXPORT ShaderImportOptions : public ImportOptions
  13. {
  14. public:
  15. /** Returns a modifiable list of defines that will control shader compilation. */
  16. UnorderedMap<String, String>& getDefines() { return mDefines; }
  17. /** Returns a modifiable list of defines that will control shader compilation. */
  18. const UnorderedMap<String, String>& getDefines() const { return mDefines; }
  19. /************************************************************************/
  20. /* SERIALIZATION */
  21. /************************************************************************/
  22. public:
  23. friend class ShaderImportOptionsRTTI;
  24. static RTTITypeBase* getRTTIStatic();
  25. virtual RTTITypeBase* getRTTI() const override;
  26. private:
  27. UnorderedMap<String, String> mDefines;
  28. };
  29. /** @} */
  30. }