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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsD3D9Prerequisites.h"
- #include "BsD3D9Driver.h"
- namespace BansheeEngine
- {
- /** @addtogroup D3D9
- * @{
- */
- /** Holds a list of all drivers (adapters) and video modes. */
- class BS_D3D9_EXPORT D3D9DriverList
- {
- public:
- D3D9DriverList();
- ~D3D9DriverList();
- /** Returns the number of drivers (adapters) available. */
- UINT32 count() const;
- /** Returns driver with the specified index. */
- D3D9Driver* item(UINT32 index);
- /** Returns drivers with the specified name or null if it cannot be found. */
- D3D9Driver* item(const String &name);
- /** Returns available video modes for all drivers and output devices. */
- SPtr<VideoModeInfo> getVideoModeInfo() const { return mVideoModeInfo; }
- private:
- Vector<D3D9Driver> mDriverList;
- SPtr<VideoModeInfo> mVideoModeInfo;
- };
- /** @} */
- }
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