BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 år sedan
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 år sedan
BsManagedComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods 9 år sedan
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 år sedan
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsManagedSerializableDictionary.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 år sedan
BsManagedSerializableDiff.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 år sedan
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation 9 år sedan
BsManagedSerializableList.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 år sedan
BsManagedSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 år sedan
BsManagedSerializableObjectInfo.cpp 65f9081e9c Added Animable flag for serializable fields 9 år sedan
BsPlayInEditorManager.cpp 6e91706388 Fixing a memory corruption issue with skeletal animation poses 9 år sedan
BsScriptAnimation.cpp 693d2e21ca Animation culling WIP 9 år sedan
BsScriptAnimationClip.cpp d323f43bfb Fixing events: 9 år sedan
BsScriptAnimationCurve.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# 9 år sedan
BsScriptAnimationCurves.cpp 55a6d68e29 Fixing euler <-> quaternion curve conversion tangent calculation 9 år sedan
BsScriptAssemblyManager.cpp 65f9081e9c Added Animable flag for serializable fields 9 år sedan
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 år sedan
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 år sedan
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 år sedan
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 år sedan
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptBuiltin.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 år sedan
BsScriptCamera.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 år sedan
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptComponent.cpp d323f43bfb Fixing events: 9 år sedan
BsScriptContextMenu.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 år sedan
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 år sedan
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 år sedan
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 10 år sedan
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 år sedan
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 år sedan
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUICanvas.cpp 7dd47a2e26 Curve drawing now draws keyframe points 9 år sedan
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptGUIElement.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 år sedan
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUILayout.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 år sedan
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIScrollBar.cpp 08ec098f97 Animation curve editor zoom, scroll, drag and resize functionality (WIP) 9 år sedan
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptGUISlider.cpp 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. 9 år sedan
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 år sedan
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIUtility.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 år sedan
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 år sedan
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 år sedan
BsScriptInput.cpp d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 år sedan
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 10 år sedan
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 år sedan
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptMaterial.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 år sedan
BsScriptMesh.cpp f7cb54a2ad Exposed Skeleton to C# 9 år sedan
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 år sedan
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 10 år sedan
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptPostProcessSettings.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 år sedan
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 år sedan
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptRange.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 år sedan
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 år sedan
BsScriptRenderable.cpp 693d2e21ca Animation culling WIP 9 år sedan
BsScriptResource.cpp a774a03552 AnimationClip foundation 9 år sedan
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation 9 år sedan
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 år sedan
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 år sedan
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 år sedan
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading 9 år sedan
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableField.cpp 65f9081e9c Added Animable flag for serializable fields 9 år sedan
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 år sedan
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptSkeleton.cpp f7cb54a2ad Exposed Skeleton to C# 9 år sedan
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 år sedan
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 år sedan
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptStep.cpp 52970a388f Minor tweaks to follow engine guidelines 9 år sedan
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 år sedan
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 år sedan