Marko Pintera ef90dfe7e7 Added Color field 11 anni fa
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BsCmdEditPlainFieldGO.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsCmdReparentSO.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsDbgTestGameObjectRef.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsDbgTestGameObjectRefRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsDockManager.h 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 anni fa
BsDockManagerLayout.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsDockManagerLayoutRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsEditorApplication.h 053df91815 Better modal window test case 11 anni fa
BsEditorCommand.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsEditorGUI.h ef90dfe7e7 Added Color field 11 anni fa
BsEditorPrerequisites.h ef90dfe7e7 Added Color field 11 anni fa
BsEditorWidget.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 anni fa
BsEditorWidgetContainer.h 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas 11 anni fa
BsEditorWidgetLayout.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsEditorWidgetLayoutRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsEditorWidgetManager.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 anni fa
BsEditorWindow.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsEditorWindowBase.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsEditorWindowManager.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUIColor.h 1ea161f89a Fixed an issue with DX11 $Globals shader buffer where it was incorrectly marked as shareable 11 anni fa
BsGUIColorField.h ef90dfe7e7 Added Color field 11 anni fa
BsGUIDockSlider.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUIFloatField.h 5554a2ff28 Added text and Vector4 fields 11 anni fa
BsGUIIntField.h 5554a2ff28 Added text and Vector4 fields 11 anni fa
BsGUIMenuBar.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUIResourceTreeView.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUISceneTreeView.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUITabButton.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUITabbedTitleBar.h 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas 11 anni fa
BsGUITextField.h 5554a2ff28 Added text and Vector4 fields 11 anni fa
BsGUIToggleField.h 1ea161f89a Fixed an issue with DX11 $Globals shader buffer where it was incorrectly marked as shareable 11 anni fa
BsGUITreeView.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUITreeViewEditBox.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUIVector2Field.h 2dbcc8d6ba Added Vec3 and Vec2 fields 11 anni fa
BsGUIVector3Field.h 2dbcc8d6ba Added Vec3 and Vec2 fields 11 anni fa
BsGUIVector4Field.h 5554a2ff28 Added text and Vector4 fields 11 anni fa
BsGUIWindowDropArea.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUIWindowFrame.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsGUIWindowFrameWidget.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsMainEditorWindow.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsProjectLibrary.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsProjectLibraryEntries.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsProjectLibraryEntriesRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsResourceMeta.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsResourceMetaRTTI.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
BsUndoRedo.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
CmDebugCamera.h b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 anni fa
CmTestTextSprite.h 58b8c0e393 Int and float fields are now draggable 11 anni fa
DbgEditorWidget1.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 anni fa
DbgEditorWidget2.h ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 anni fa