#3d #game-engine #engine #gamedev

Marko Pintera f0ef4bc642 Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them. 12 년 전
BansheeEngine f0ef4bc642 Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them. 12 년 전
BansheeForwardRenderer 99f545b06f Added frame allocator 12 년 전
BansheeMono 5f3e72c502 C#: Added GUIButton and GUITexture 12 년 전
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 년 전
CamelotClient ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 년 전
CamelotCore f0ef4bc642 Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them. 12 년 전
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 년 전
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 년 전
CamelotEditor e2e58a800a Added ResourceManifest for dealing with resource UUIDs 12 년 전
CamelotFBXImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 년 전
CamelotFontImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 년 전
CamelotFreeImgImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 년 전
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource 12 년 전
CamelotOISInput 047dd0ffcd Added proper timestamps for OIS input events 12 년 전
CamelotUtility 619ef4a028 TreeView and ProjectLibrary fixes 12 년 전
MBansheeEditor edc54dd4aa C#: .main to .layout 12 년 전
MBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars 12 년 전
SBansheeEditor c6395d1656 Separated editor and engine GUI styles 12 년 전
SBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars 12 년 전
BansheeEngine.sln c22edb2db2 Work on ProjectLibrary 12 년 전
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 년 전
Dependencies.txt e51cbce52c Started work on scripting 12 년 전
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 년 전
EditorWindowDock.txt ea13813c80 MouseOut event now properly gets sent before MouseOver 12 년 전
GameObjectSerialization.txt e3923518a3 Tree view auto-scroll works 12 년 전
MonoIntegrationGuide.txt e51cbce52c Started work on scripting 12 년 전
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture 12 년 전
Opts.txt 99f545b06f Added frame allocator 12 년 전
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 년 전
ProjectLibrary.txt 0a1c509871 Updated resource manifest so it stores and compares standardized paths 12 년 전
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 년 전
ResourceBundles.txt e51cbce52c Started work on scripting 12 년 전
SpriteTexture.txt c58b45571a Added managed HString 12 년 전
TODO.txt 3ce6e0bc8f Each game object now has an unique instance id 12 년 전
TODODoc.txt 47682e394e Work on GUIMenuBar 12 년 전
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 년 전
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 년 전
UndoRedo.txt 88c83017de Started work on undo/redo system 12 년 전