BearishSun f171405be5 RenderAPICore -> ct::RenderAPI il y a 9 ans
..
GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 9 ans
Win32 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLCommandBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLContext.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLFrameBufferObject.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLGpuBuffer.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLGpuParamBlockBuffer.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLHardwareBufferManager.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLIndexBuffer.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLPixelBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLPixelFormat.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLPrerequisites.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLRenderAPI.h f171405be5 RenderAPICore -> ct::RenderAPI il y a 9 ans
BsGLRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLRenderTexture.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLRenderWindowManager.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLSupport.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLTexture.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLTextureManager.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLUtil.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLVertexArrayObjectManager.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans
BsGLVertexBuffer.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) il y a 9 ans