#3d #game-engine #engine #gamedev

Marko Pintera f4606177a5 Fixes to DX9 device reset 11 rokov pred
BansheeEditor e22d917c50 DirectX 9 device reset works properly 11 rokov pred
BansheeEditorExec e22d917c50 DirectX 9 device reset works properly 11 rokov pred
BansheeEngine 716de5f09a Reorganized some code in order to delete many small source files 11 rokov pred
BansheeForwardRenderer 8bfe4ef813 Ported to VS2013 and removed boost completely 11 rokov pred
BansheeMono 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 rokov pred
BansheeOctreeSM 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 rokov pred
CamelotCore 664120f0c3 Fixed a bug with mesh combining 11 rokov pred
CamelotD3D11RenderSystem 6288a3f0d5 Minor fix to DX11 start-up as it was crashing 11 rokov pred
CamelotD3D9Renderer f4606177a5 Fixes to DX9 device reset 11 rokov pred
CamelotFBXImporter 8bfe4ef813 Ported to VS2013 and removed boost completely 11 rokov pred
CamelotFontImporter 75b0d168ec OpenGL finally works again 11 rokov pred
CamelotFreeImgImporter 75b0d168ec OpenGL finally works again 11 rokov pred
CamelotGLRenderer 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 rokov pred
CamelotOISInput 716de5f09a Reorganized some code in order to delete many small source files 11 rokov pred
CamelotUtility 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 rokov pred
ExampleProject 6288a3f0d5 Minor fix to DX11 start-up as it was crashing 11 rokov pred
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 rokov pred
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 rokov pred
SBansheeEditor 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 rokov pred
SBansheeEngine b349c98754 Work on GPUProfiler 11 rokov pred
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 11 rokov pred
BansheeEngine.sln 57d22576dd More documentation 11 rokov pred
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 rokov pred
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 rokov pred
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 rokov pred
EditorWindowDock.txt 053df91815 Better modal window test case 11 rokov pred
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 rokov pred
Inspector.txt 927fb6c3e5 More documentation 11 rokov pred
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 rokov pred
Notes.txt 87c63a50e6 Added Occlusion queries 11 rokov pred
Opts.txt 99f545b06f Added frame allocator 12 rokov pred
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 rokov pred
Polish.txt f4606177a5 Fixes to DX9 device reset 11 rokov pred
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 rokov pred
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 rokov pred
ResourceBundles.txt e51cbce52c Started work on scripting 12 rokov pred
SpriteTexture.txt c58b45571a Added managed HString 12 rokov pred
TODO.txt 87c63a50e6 Added Occlusion queries 11 rokov pred
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 rokov pred
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 11 rokov pred
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 rokov pred
UndoRedo.txt 88c83017de Started work on undo/redo system 12 rokov pred