BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 tahun lalu
..
Include 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 tahun lalu
Source a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 tahun lalu
CMakeLists.txt 20da94c930 Fix path inconsistency 9 tahun lalu
CMakeSources.cmake deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 tahun lalu